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I guess we only care about the SHINIES!!!!! People swing thier sword mindlessly for an hour and expect a shiny as a reward.
I read a post from the leader of War Machine, Jang Gun. For those who don't know, War Machine is a highly skilled and respected korean guild. If youever played in NAT1 WvW and got your ass handed to you.....more than likely it was War Machine.
I have posted numerous times in the past that PvP/WvW doesnt need to be rewarded for participation. The competition and adrenaline from matching your skill versus another player should be reward enough. I am starting to believe I was wrong. Personally, I don't need or feel the desire to be rewarded for my participation in WvW......but my enjoyment of WVW is dependent on others playing it as well. WvW attendance is dropping, IMO. This could be due to several factors, but I believe Jang Gun's post covers the largest reasons why.
I think Jang Gun's post is well thought out....even though many of his points were ideas I used to not agree with. I am willing to accept the changes he recommends if it assures a strong WvW community for many months from now. I am hoping Anet doesnt offer ascended gear as a carrot for WvW participation.......that would only make matters worse IMO. There are enough people already who take up a queue spot to do g'damned jumping puzzles.
What do you all think?