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Over the past few months, the advice / things I've seen are that more businesses accept that most players will leave their MMO wihtin 6 months after launch.
Make the investment back on box sales and any subs after that is mostly profit. If the game has staying power, great! Expansion packs for more $$$.
People are treating MMOs like what they are, an entertainment product.
Players certainly do so why can't game makers?
My question is, why is this a 'bad' thing?
Game makers make more MMOs, more players play them and after awhile players / game makers move on to their next game.
I bought every Civilization / SimCity game that came out. I don't play the previous ones once I buy the current one though. Why can't MMOs be treated this way?
As long as the game makers make smart business decisions, I don't see a down side.
More MMOs for players to play and more game makers make money.
Someone may want an MMO that they'll play for years, but they are the minority.
Informing people about your thoughts and impressions is not a review, it's a blog.