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I was rumbling around in a zone that was a little too high level for me, and managed to damage every single chunk of armor I was wearing. I decided to repair having just recently bought it.
The repair cost was 6+ silver. Adding up the vendor prices of all my armor combined it was no more than 4 silver.
How on earth does it cost more to repair armor than the armor itself is even worth? I may as well just gone to the tradehouse, and rebought all my armor fresh, and then simply sold what I had been wearing as vendor trash. The likely cost of doing that (along with selling the old armor) would certainly not even been over 1 silver. In fact adding in the profit from selling the old armor it might have cost me virtually nothing, especially in comparison.
We're already taxed via waypoint for dying. I don't mind repair costs either, but they are far above extreme. They certainly shouldnt cost the price of armor, much less far more. Its ridiculous and something Anet really needs to fix. Its not even worth repairing any armor in this game as is. You may as well just buy all new stuff if something gets damaged unless its something you can't live without.
It shouldn't be that way.