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This patch will see a reworked loot system for dungeons. We realize our current system is lacking, and we have been working hard to correct that. I’m here to detail a bit about what is going to happen, and what you can expect.
So what did we do?
We selected three specific sub-bosses throughout each dungeon chain and developed special drops for them that are influenced by your character’s Magic Find. We also gave those three sub-bosses a guaranteed item called a “Bag of Wondrous Goods” which will give the players a consumable Karma item worth 400 karma, and a consumable monetary item worth up to 4 silver. In explorable dungeons, the bag will also reward three tokens specific to the dungeon.
We realize some explorable chains don’t have as many bosses within them, so we made sure to account for this and updated as many event rewarded chests as needed to ensure balance between all the explorable paths.
We hope these fixes address the issues with dungeon rewards that we have been seeing. As always we will be watching and balancing as new situations arise, but we feel confident that the improvements we have made will make dungeon more rewarding. We’re always looking to expand and better the system though, and regard this in a step in the right direction.