Not to sure which one would be the bigget keeper for me but I can tell you that I would love to see Auction House get removed. Miss having to do all trades on a more personal level and I prefer item based trading over money based any day.
The one major feature missing from MMOs is truly dynamic worlds. NPCs that go to sleep at night, animals that migrate, bosses controlled by DMs that dont just follow a script, cities and land that change over time
We could lose: experience progression. make games fun to actually do minute to minute, not just to increment some counter
That was the 1st mmo ever - a few players gathered around a table, brewed coffee, one brought donuts, and they played with their imaginations. Dungeons and Dragons.
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That's why I'm still playing that cheezy mmo Mabinogi. No lvl cap.
That was the 1st mmo ever - a few players gathered around a table, brewed coffee, one brought donuts, and they played with their imaginations. Dungeons and Dragons.
Yeah. Agree.
In: Roles,Tank,Healer,DPS,CC,et cetera
Out :Cut Scenes
These are just a few but as your post says I can only pick one
[lack]
being an actual MMO
[jettison]
power progression
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Corpus Callosum
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Out: any kind of instancing or phasing