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I been under the impression that Graphics come at the cost of resource power.
looking at graphical games like Aion and AoC, both which are far more limits than a low graphical game like WoW,
Based on Illusory Correlation, I see a cause and effect pattern here.
High graphics == Higher gameplay limits.
well tech is going up, I see major advances in Graphics, and only slow advances, (some would argue against any advances at all) in terms of gameplay.
since the tech is improving, would it be better to use the resource to radically develop gameplay features at the cost of perhaps low graphical art design like say WoW, or something older.
when I think of next generation gameplay in a MMO, I think of something like minecraft building, but with more detail.
but using today's "high graphics comes first" mindset, I can see that being very taxing on newer MMO, especially when the server also has to handle massive player bases.
but take that same game, and apply low graphics settings to it like say WoW, wouldn't it run more smoother, and allow much greater things to be done, than say if the same game had Aion/AoC/(Whatever high graphics MMO out there now days) kind of graphics?