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Just playing Xcom on the PS3 and its bringing back memories.
As an MMO fan I would love to see an XCOM game which includes:
* 3 factions (Alien, Secret Service/troops and possibly civilian/rebels)
* Humans can form guilds and build underground bases and guilds get ranked on how many UFO's they bring down and territory they save etc.
* Alien players can form guilds and get ranked on territory gained and bases destroyed. Can build alien bases
* Civilians/rebels can form guilds and get ranked for repelling aliens and holding territory and can build guild house. If they take back a territory from aliens then the local populace supports them, not secret service.
Territory can get flipped once every 2 weeks, depending on the territory controlled, all players and guilds get a bonus.
e.g. Secret Service/troops hold on to India, Australia and Japan. Those countries pay a fund and guilds get a cut.
So basically all players from the same faction will fight to maximise revenue.
Alien players get resources
Civilians/rebels get mix of resources and money.
I would love to see a game like this developed using the whole globe as a playing field. It might be heavily instanced in some areas (attacking a base etc) but a lot of sandbox elements could be incorporated. e.g. research to use radars to detect enemy guild headquarters etc.