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Warloft - Persistent Warfare Based MMORPG

1. 3 factions to choose from -  Humans, elves, and dark elves who are in eternal war struggle against the others.

2. Persistent Warfare - Constant warzones where raids occur.

  a. Capitol - cannot be controlled for tax but can be raided for great reward.

  b. Stronghold - can be controlled and taxed for about regions and reward shall be in middle.

  c. Outpost - Also can be controlled and taxed but the least of the rewards out of the three.

3. Always Fair Fight - Players choose from classes and equip them in no level based environment where picking a class and picking equipment and skills allocation where players allocate skills points however they like and can always reset and rebuild.  Thus giving freedom yet no inherent advantage level based.

4. Many Classes - Lots of classes such as Cavalry, Legion, Bolt Shooter, Axe Basher, etc, etc, each with unique set of skills for players to choose and allocate.  And also the three races vary in classes for unique gameplay.

5. Unique PvE Experience - All three factions will offer unique PvE experience as to allow balance of population.

6. (optional) Random Quests - Quests giver NPC gives out random quests for always different experience.

 

  WOOHOO~!  'Happy' gaming, folks~!

Comments

  • joonkp1976joonkp1976 seoulPosts: 93Member
    Originally posted by joonkp1976
    1. 3 factions to choose from -  Humans, elves, and dark elves who are in eternal war struggle against the others. 2. Persistent Warfare - Constant warzones where raids occur.   a. Capitol - cannot be controlled for tax but can be raided for great reward.   b. Stronghold - can be controlled and taxed for about regions and reward shall be in middle.   c. Outpost - Also can be controlled and taxed but the least of the rewards out of the three. 3. Always Fair Fight - Players choose from classes and equip them in no level based environment where picking a class and picking equipment and skills allocation where players allocate skills points however they like and can always reset and rebuild.  Thus giving freedom yet no inherent advantage level based. 4. Many Classes - Lots of classes such as Cavalry, Legion, Bolt Shooter, Axe Basher, etc, etc, each with unique set of skills for players to choose and allocate.  And also the three races vary in classes for unique gameplay. 5. Unique PvE Experience - All three factions will offer unique PvE experience as to allow balance of population. 6. (optional) Random Quests - Quests giver NPC gives out random quests for always different experience.     WOOHOO~!  'Happy' gaming, folks~!

    7. Equipment Based Growth System - Players do NOT grow in levels yet grow in holdings of equipments.  Equipments that give some bonus to whole experience but not over-powered to ruin the balance and fair fight motto.

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