What that guy is doing would be the equivalent of a melee in GW 2, killing a lvl 80 champion mob by himself. It cannot be done because GW 2 has hybrid skill based and most of the combat is by dice rolls. However in TERA, if you are good enough, you can pretty much beat anything with a Warrior class.
And for you people who think locking you in place is bad, that is intentional. It makes the combat more skill-based as you have to time your attacks.
So to be clear here, I do think GW 2 is a superior overall game to TERA but I really miss the combat in the latter one. It is far more based on your skills than anything else.
Combat animations locking you in place makes the game more skill based? You are joking, right? Tera is merging servers and not doing well. GW2 has better combat based on the vast majority's opinion due to the sheer success of the game vs Tera. So you thinking that "being locked in place" makes for good combat mechanics is simply an opinion. An opinion on a game that is doing very poorly.
Ahem, then why do certain skills in GW2 lock you into place?
None of them do as far as I know. There are abilities that you cannot cast while moving, but they don't make it so you cannot move. You can move; it will just stop the cast. They are actually changing most of these to be usable while moving as well. There are very few left that work this way. In Tera you can't move while casting most abilities in the game. There is a pretty strong contrast between the two. The contrast being, one is bad and caused the game to be so bad they had to merge servers, the other is good and caused the other to sell millions of copies.
LOL, yeah it was the combat in TERA, the only selling point of the game, the only reason most people who still play TERA do that caused the game's failure.
Wasn't the enchanting, Korean theme, poor marketing, niche fanbase...
And GW2s success(who knows, were only a month in) was thanks to it's gloriously superbly amazing top-notch best combat in the world.
GW2 has been a huge success. The game sold over 2 million copies. Thats a huge success. They don't need a large part of those people to keep playing in order for it to be a success, unlike other MMOs.
And yes, Tera failed because the greatest feature it had was poorly done. Not to mention that it was poorly recieved already in Korea and had a bad stigma going into other countries. It didn't help that the questing was worse then WoW's questing when it came out.
GW2 didn't succeed because of it's combat and TERA is only still alive because of it's combat, that's what I was trying to say.
Originally posted by remyburke TERA's combat IS better than GW2's. The problem is, the rest of the game is awful...whereas GW2 is solid all the way through.
Exactly(the graphics we're nice too, but the world was lifeless).
What that guy is doing would be the equivalent of a melee in GW 2, killing a lvl 80 champion mob by himself. It cannot be done because GW 2 has hybrid skill based and most of the combat is by dice rolls. However in TERA, if you are good enough, you can pretty much beat anything with a Warrior class.
And for you people who think locking you in place is bad, that is intentional. It makes the combat more skill-based as you have to time your attacks.
So to be clear here, I do think GW 2 is a superior overall game to TERA but I really miss the combat in the latter one. It is far more based on your skills than anything else.
I've solo'd champions. It takes a lot of time and patience. You also have to be very careful not to mess up, because a mistep can get you killed. I hate people who respond with L2P, but in this case, the point should be made that it is indeed possible to do this in GW2, it just takes skill, patience, attentiveness and proper build selection.
Originally posted by Neo_Liberty Can you solo a boss monster in TERA? now that would be EPIC!!!!
I solo'd normal mode Kaprima, took me 40 minutes and a bank breaking amount of potions to accomplish. x.x
lmao!!! seriously? I was just joking.. but when doing such a thing.. does it really make the game enjoyable? I've never played.... but the video really sucked... so to hear you say its so amazing.. i have to wonder... but honestly.... i couldn't find soloing any kind of boss enjoyable unless mmo gaming became more like consoles.. the like of dragon age 1 and such.. where if you fought a large boss mob... or champ you could jump on its back and stab it..... otherwise... stabbing a boss monsters ankles isn't very epic.. no matter how strong the boss is supposed to be... unless of course the boss is normal size and you can block /dodge its attacks/sword swings...
It was fun just to achieve it, didn't have to be super epic and Kaprima is actually pretty small and I was a warrior, probably the only class that can solo Kaprima properly, I have an aerial dodge and dodge roll on relatively short CDs as well as a backstab teleport that works as a dodge.
Kaprima is pretty small and has a scythe and ground AOEs, swings it around and bashes it on the ground, just need to dodge.
http://www.youtube.com/watch?v=MFdRtELcasM <-- That's the boss, I did it on normal mode though. Also the guy in the video is a tank, so he can use block instead of dodge.
I take back everything i said... (that is unless the majority of the combat is like the bam in the video) I believe that the combat is very similar in both games... the major difference being tera still uses the trinity. its very fast paced.. although gw2 is faster.. I could see myself enjoying the combat of tera... but i still believe gw2 is by far the more difficult of the two.
edit: i don't think either is better than the other.. its all preference.. no one here is giving a real reason for their bias... they are both pretty cutting edge as far as mmo combat goes.. its all about if you want to be responsible for yourself.. or if you choose to play a role.
What that guy is doing would be the equivalent of a melee in GW 2, killing a lvl 80 champion mob by himself. It cannot be done because GW 2 has hybrid skill based and most of the combat is by dice rolls. However in TERA, if you are good enough, you can pretty much beat anything with a Warrior class.
And for you people who think locking you in place is bad, that is intentional. It makes the combat more skill-based as you have to time your attacks.
So to be clear here, I do think GW 2 is a superior overall game to TERA but I really miss the combat in the latter one. It is far more based on your skills than anything else.
Combat animations locking you in place makes the game more skill based? You are joking, right? Tera is merging servers and not doing well. GW2 has better combat based on the vast majority's opinion due to the sheer success of the game vs Tera. So you thinking that "being locked in place" makes for good combat mechanics is simply an opinion. An opinion on a game that is doing very poorly.
Ahem, then why do certain skills in GW2 lock you into place?
None of them do as far as I know. There are abilities that you cannot cast while moving, but they don't make it so you cannot move. You can move; it will just stop the cast. They are actually changing most of these to be usable while moving as well. There are very few left that work this way. In Tera you can't move while casting most abilities in the game. There is a pretty strong contrast between the two. The contrast being, one is bad and caused the game to be so bad they had to merge servers, the other is good and caused the other to sell millions of copies.
LOL, yeah it was the combat in TERA, the only selling point of the game, the only reason most people who still play TERA do that caused the game's failure.
Wasn't the enchanting, Korean theme, poor marketing, niche fanbase...
And GW2s success(who knows, were only a month in) was thanks to it's gloriously superbly amazing top-notch best combat in the world.
GW2 has been a huge success. The game sold over 2 million copies. Thats a huge success. They don't need a large part of those people to keep playing in order for it to be a success, unlike other MMOs.
And yes, Tera failed because the greatest feature it had was poorly done. Not to mention that it was poorly recieved already in Korea and had a bad stigma going into other countries. It didn't help that the questing was worse then WoW's questing when it came out.
GW2 didn't succeed because of it's combat and TERA is only still alive because of it's combat, that's what I was trying to say.
Originally posted by remyburke TERA's combat IS better than GW2's. The problem is, the rest of the game is awful...whereas GW2 is solid all the way through.
Exactly(the graphics we're nice too, but the world was lifeless).
GW2 seems to be going very strong, so don't get the "fail" comment.
GW2 has the best combat of any MMO I've played. Sometimes it takes the proper weapon choice and build for the combat experience to really shine, but I have found builds with every profession I have played that are fun, capable and exciting to play.
I found TERA combat to be among the worst I had experienced in a game. It was like fighting against wind up toys and the inability to move while using most skills or meaningfully dodge with every class made the experience even more maddening.
I'm glad that some people have found something to fit their niche preference in TERA, TERA is indeed a niche title, but GW2 shows signs of being a long term, broad based success, which has become very rare in the genre.
What's the point of coming to the GW2 forum and pretending that the game is anything less than the obvious success that it is? Seems like some are taking lessons from the politicians and deciding that it's proper behaviour to lie until people believe the lies are truth, with no shame for the fact that they are being blatantly dishonest.
I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing.
I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.
Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.
Too much fanboy is making you see negatives where I didn't put any.
What that guy is doing would be the equivalent of a melee in GW 2, killing a lvl 80 champion mob by himself. It cannot be done because GW 2 has hybrid skill based and most of the combat is by dice rolls. However in TERA, if you are good enough, you can pretty much beat anything with a Warrior class.
And for you people who think locking you in place is bad, that is intentional. It makes the combat more skill-based as you have to time your attacks.
So to be clear here, I do think GW 2 is a superior overall game to TERA but I really miss the combat in the latter one. It is far more based on your skills than anything else.
You can take down really tough veteran mobs in GW2 as well, but it might be more effective in Tera. Still, spent over 10 minutes taking a really tough large lizard (in other games I might have called him a dragon but it just seems wrong here) with my GW2 theif. Someone dared me and said it was impossible... And no, I dont even have the best gear, just had a 80 exo jacket and one adornment at the time, the rest rare 80 and some exo 70. Still in Tera you can take down a boss like that without being the same level yourself so it surely have its interesting parts.
Personally I prefer GW2 even though both combat systems are pretty fun, mostly because GW2s combat feels more fluent, Teras locked animations is a big downside to me.
It will be very interesting to see what these games will leads to in the future...
Saying one system is better than the other is not really fair, I can only way what I prefer, best is relative. Neither are boring though.
I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing.
I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.
Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.
Too much fanboy is making you see negatives where I didn't put any.
The combat may not be the only reason for GW2's success, but it is one of them. When people talk about GW2, the combat is nearly always one of the main positives. It is a selling point for most people.
Why people take your comments as being negative, is not necessarily because of fanboyism, but rather because it carries the implication that GW2's combat isn't one of the strengths of the game. While this may be true for you, it certainly isn't true for the majority.
Believe it or not, but there are people who only play GW2 atm because of the combat & pvp. Just because there are a variety of reasons people play the game, doesn't make that any less true.
Originally posted by Neo_Liberty Can you solo a boss monster in TERA? now that would be EPIC!!!!
I solo'd normal mode Kaprima, took me 40 minutes and a bank breaking amount of potions to accomplish. x.x
Ah yes, I forgot Tera has that kind of potions too... talk about superior skill and combat
Well...potions are akin to self healing in GW2 when trying to solo things, regen in TERA out of combat is basically non-existent relative to GW2 and in combat there's none at all aside from potions if solo and not a healing class.
You don't have those potions in GW2 because every single class can heal and the second you're out of combat your hp shoots to full.
Clicking a button for a potion is the same as clicking a button to use a healing ability.
Originally posted by Neo_Liberty Can you solo a boss monster in TERA? now that would be EPIC!!!!
I solo'd normal mode Kaprima, took me 40 minutes and a bank breaking amount of potions to accomplish. x.x
Ah yes, I forgot Tera has that kind of potions too... talk about superior skill and combat
Well...potions are akin to self healing in GW2 when trying to solo things, regen in TERA out of combat is basically non-existent relative to GW2 and in combat there's none at all aside from potions if solo and not a healing class.
You don't have those potions in GW2 because every single class can heal and the second you're out of combat your hp shoots to full.
Clicking a button for a potion is the same as clicking a button to use a healing ability.
what do ppl mean by rooting in tera combat? if it is there, why do you still enjoy it so much?
what do ppl mean by rooting in tera combat? if it is there, why do you still enjoy it so much?
sorc for me had it the worst in tera having to stop cast on a lot of spells was very annoying and completely screwed up how combat felt.. also many of the melee skills have a animation line that once you execute the skill to follows a linear path so you basically lose control of your character for that time until the attack finishes.. in GW2 most of the skills even in melee that you can cast on the move also allow you to reposition yourself as you use the ability.. these things to me are what really seperate the combat and make GW2 the better one imho.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Originally posted by papardelios i have no opinion about TERA, but as for GW2 combat it really sucks
troll much?
Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
Originally posted by papardelios i have no opinion about TERA, but as for GW2 combat it really sucks
troll much?
Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans.
lol... he was trolling number one...he gave no reason.. no explanation/no example. and in one of my posts i mention tera being interesting... so.. you aren't very objective either...
edit: not to mention.. there are things about gw2 combat.. that i dislike myself.. at least i can give reasons and explanations... i also dislike char creation.. i feel as if there isn't enough options for a game released in 2012.
Originally posted by papardelios i have no opinion about TERA, but as for GW2 combat it really sucks
troll much?
Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans.
Lol, for some people it's hard to believe people can dislike something, personally I like the combat in TERA and GW2, just like TERAs more as it is more strategic and I don't have an auto-attack or auto-aim.
But as far as tab-targetting goes, GW2s is top-notch no doubt but there's people who don't like tab-targetting and there's people who like the holy trinity so obviously people can dislike GW2s combat. :P
In reality TERA does three things better than GW2 in my opinion...community building in-game features, graphics(quality of textures, not style or immersion wise) and combat.
it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.
Welcome to MMORPG.com forums, please enjoy your stay.
it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.
Welcome to MMORPG.com forums, please enjoy your stay.
Well, thats why i've been here for 6 years and haven't posted much.. i just found the initial comments on this discussion intriguing and joined in..
Originally posted by Varthander unless you put a "for me" at the end of the title, this will be just another "Why blue is better than red". Remember that your oppinion its good unless you put it as "this is the best because i say it"
Red > Blue
The fight in the video with the warrior and the BAM doesn't really show the strong points of TERA's combat. BAMs were cool for me at lvl 20 but after that they just became annoying. I was able to solo every BAM I came across as my warrior and it took roughly the same amount of time it took that guy to solo the BAM in the video. They are just really long fights and they don't require you to be pro by any means.
TERA has faster melee attack speed compared to GW2 and free targeting ranged attacks. The faster melee attack speed makes the game seem more fast paced and action packed but it's still slower than action games like DMC. It is all presentation. The free targeting ranged attacks are also part of the presentation since it's literally a slower version of UT where you're almost guaranteed to make every shot hit.
GW2 combat definitely feels more traditional to me, very similar to WoW at early lvls. There is no way you can stand still and spam 1,2,3,1 at later lvls but it still feels more casual. You can also revive yourself from a downed state when you normally should be dead which is nice but I think that adds to the feeling.
I've had fun playing both games and neither of them require amazing skill to be good at.
Originally posted by papardelios i have no opinion about TERA, but as for GW2 combat it really sucks
troll much?
Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans.
Lol, for some people it's hard to believe people can dislike something, personally I like the combat in TERA and GW2, just like TERAs more as it is more strategic and I don't have an auto-attack or auto-aim.
But as far as tab-targetting goes, GW2s is top-notch no doubt but there's people who don't like tab-targetting and there's people who like the holy trinity so obviously people can dislike GW2s combat. :P
In reality TERA does three things better than GW2 in my opinion...community building in-game features, graphics(quality of textures not style and immersion wise) and combat.
Gw2 wins in absolutely everything else.
it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.
I agree with your statement and his comment without explanation is against the RoC almost verbatim in the example;
Example: "Game X sucks." is not a legitimate comment. "Game X sucks, because..." is acceptable.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Yeah, I found BAM fights to be insanely boring. They take a lot of skill, but felt more like tedious endurance trials. Both games benefit from player skill, much more than most other MMOs, but I find GW2's combat to be a lot more fun.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing.
I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.
Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.
Too much fanboy is making you see negatives where I didn't put any.
The combat may not be the only reason for GW2's success, but it is one of them. When people talk about GW2, the combat is nearly always one of the main positives. It is a selling point for most people.
Why people take your comments as being negative, is not necessarily because of fanboyism, but rather because it carries the implication that GW2's combat isn't one of the strengths of the game. While this may be true for you, it certainly isn't true for the majority.
Believe it or not, but there are people who only play GW2 atm because of the combat & pvp. Just because there are a variety of reasons people play the game, doesn't make that any less true.
It's one of the MAIN reasons I wanted and still play the game.
Just incase I see this tab targeting bs come up.
I like GW2's combat because of the same exact reason I like tera's combat.
Though the only reason I like and am still engaged with GW2 combat is not only is it great all around game but no move locks.[for me]
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
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Originally posted by altas Check combat (non-target) addon for GW2, then compare which combat is better. In terms of Action Combat games - worst combat ever - TERA.
Do you know any word on that, I hope they put that in as an [option] it'd be fun imo. You talking about that youtube video right?
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Originally posted by altas Check combat (non-target) addon for GW2, then compare which combat is better. In terms of Action Combat games - worst combat ever - TERA.
Hmm... avatar and signature... can't be a GW2 fanboi.... impossible....
If your going to argue about anything, argue about the fact it has a 'penalty' to acting poorly in combat, something we can argue about and honestly a part of the reason why I feel GW2 combat is inferior to Teras. I feel so much more in control in Tera then in GW2 and I feel like the challenge in that game is actually about skill rather then trying to be as cheap as possible to cut me out, primarily against multiple mobs.
To me (opinion here) I just feel these main points as to why Tera combat is better then GW2.
1.) Control: Controls in Tera are much smoother and don't rely on targetting with 'aim' which can be quite crippling to hitting what you want with target focused abilities.
2.) Skill combos: Tera really makes it feel like you build up in combos and really makes combat exciting. Its repetative much like GW2 with the added dodge mechanics (others depending on class) but it just pulls it off in such a way that it feels fresh each time you do it and you change it up. GW2 your doing the same thing, over and over, and over, and over, and over, and over, and over, and over again. (Ignoring right not the fact Tera gives new skills as you go compared to GW2, simply how the skills you do get feel).
3.) Smoother: Simply put, GW2 feels much clunkier with combat, in part due to design. The fact you can cancel skills with another button really makes it look so clunky. Its a design choice which honestly is probably the most opinionated of my reasons but its one thing that bothers me here and in other games I play as well that Tera I feel does a good job lessening this. Again, design choice issue mostly.
4.) Skill: Just in general Tera takes more skill. We all know about the 'penalties' making your actions also have a draw back to them. The fact there are so many skills and ways abilities can be combined makes it a lot different from GW2 where its basically the same few buttons repeated and then lots of moving and letting auto attacks go off. Theres just far more to Tera combat then GW2 has to offer.
5.) The "wow" factor: No not that game. The wow factor is instead that feeling of killing something and taking it own. GW2 combat feels so repetative fighting the same thing. Tera really makes it feel like mobs are much different and does help to invoke a sense of joy out of fighting as you go along playing the game. It feels so much more satisfying taking down a big baddie alone in Tera compared to GW2 which it was more like 'whatever'.
And you know what, combat might be better but GW2 does a lot of stuff better then Tera which I have no problem admitting. GW2 just falls short in combat and being ignorant of it will only let GW2 stay in the dark ages. Sure combat can't change massively, but it could use some fixes and tweaks to improve it. I'd say "GW2 Worst combat after action game wise" but I'd be just as ignorant to do that and ignore that some elements can be good with it, though it does still fall quite short.
I'm not a fan of being rooted in place when performing a skill. I guess I'm spoiled from previous games I played. I don't think I'll ever go back to that type of combat. Also the AI of the champion mob from that video is very disappointing. I'm not saying that it's better in GW2, but when you can kill anything in TERA when you're "good", how is that still challenging instead of just plain boring?
Comments
GW2 didn't succeed because of it's combat and TERA is only still alive because of it's combat, that's what I was trying to say.
Exactly(the graphics we're nice too, but the world was lifeless).
I've solo'd champions. It takes a lot of time and patience. You also have to be very careful not to mess up, because a mistep can get you killed. I hate people who respond with L2P, but in this case, the point should be made that it is indeed possible to do this in GW2, it just takes skill, patience, attentiveness and proper build selection.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
I take back everything i said... (that is unless the majority of the combat is like the bam in the video) I believe that the combat is very similar in both games... the major difference being tera still uses the trinity. its very fast paced.. although gw2 is faster.. I could see myself enjoying the combat of tera... but i still believe gw2 is by far the more difficult of the two.
edit: i don't think either is better than the other.. its all preference.. no one here is giving a real reason for their bias... they are both pretty cutting edge as far as mmo combat goes.. its all about if you want to be responsible for yourself.. or if you choose to play a role.
GW2 seems to be going very strong, so don't get the "fail" comment.
GW2 has the best combat of any MMO I've played. Sometimes it takes the proper weapon choice and build for the combat experience to really shine, but I have found builds with every profession I have played that are fun, capable and exciting to play.
I found TERA combat to be among the worst I had experienced in a game. It was like fighting against wind up toys and the inability to move while using most skills or meaningfully dodge with every class made the experience even more maddening.
I'm glad that some people have found something to fit their niche preference in TERA, TERA is indeed a niche title, but GW2 shows signs of being a long term, broad based success, which has become very rare in the genre.
What's the point of coming to the GW2 forum and pretending that the game is anything less than the obvious success that it is? Seems like some are taking lessons from the politicians and deciding that it's proper behaviour to lie until people believe the lies are truth, with no shame for the fact that they are being blatantly dishonest.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing.
I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.
Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.
Too much fanboy is making you see negatives where I didn't put any.
You can take down really tough veteran mobs in GW2 as well, but it might be more effective in Tera. Still, spent over 10 minutes taking a really tough large lizard (in other games I might have called him a dragon but it just seems wrong here) with my GW2 theif. Someone dared me and said it was impossible... And no, I dont even have the best gear, just had a 80 exo jacket and one adornment at the time, the rest rare 80 and some exo 70. Still in Tera you can take down a boss like that without being the same level yourself so it surely have its interesting parts.
Personally I prefer GW2 even though both combat systems are pretty fun, mostly because GW2s combat feels more fluent, Teras locked animations is a big downside to me.
It will be very interesting to see what these games will leads to in the future...
Saying one system is better than the other is not really fair, I can only way what I prefer, best is relative. Neither are boring though.
Ah yes, I forgot Tera has that kind of potions too... talk about superior skill and combat
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- PANTERA at HELLFEST 2023
The combat may not be the only reason for GW2's success, but it is one of them. When people talk about GW2, the combat is nearly always one of the main positives. It is a selling point for most people.
Why people take your comments as being negative, is not necessarily because of fanboyism, but rather because it carries the implication that GW2's combat isn't one of the strengths of the game. While this may be true for you, it certainly isn't true for the majority.
Believe it or not, but there are people who only play GW2 atm because of the combat & pvp. Just because there are a variety of reasons people play the game, doesn't make that any less true.
Well...potions are akin to self healing in GW2 when trying to solo things, regen in TERA out of combat is basically non-existent relative to GW2 and in combat there's none at all aside from potions if solo and not a healing class.
You don't have those potions in GW2 because every single class can heal and the second you're out of combat your hp shoots to full.
Clicking a button for a potion is the same as clicking a button to use a healing ability.
what do ppl mean by rooting in tera combat? if it is there, why do you still enjoy it so much?
Well, as long as the potions have a decent amount of cooldown.
I haven't played Tera, so I can't comment on that, but having a potion system like Ragnarok Online or Diablo is nothing at all like the GW2 healing.
sorc for me had it the worst in tera having to stop cast on a lot of spells was very annoying and completely screwed up how combat felt.. also many of the melee skills have a animation line that once you execute the skill to follows a linear path so you basically lose control of your character for that time until the attack finishes.. in GW2 most of the skills even in melee that you can cast on the move also allow you to reposition yourself as you use the ability.. these things to me are what really seperate the combat and make GW2 the better one imho.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
lol... he was trolling number one...he gave no reason.. no explanation/no example. and in one of my posts i mention tera being interesting... so.. you aren't very objective either...
edit: not to mention.. there are things about gw2 combat.. that i dislike myself.. at least i can give reasons and explanations... i also dislike char creation.. i feel as if there isn't enough options for a game released in 2012.
Lol, for some people it's hard to believe people can dislike something, personally I like the combat in TERA and GW2, just like TERAs more as it is more strategic and I don't have an auto-attack or auto-aim.
But as far as tab-targetting goes, GW2s is top-notch no doubt but there's people who don't like tab-targetting and there's people who like the holy trinity so obviously people can dislike GW2s combat. :P
In reality TERA does three things better than GW2 in my opinion...community building in-game features, graphics(quality of textures, not style or immersion wise) and combat.
Gw2 wins in absolutely everything else.
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Well, thats why i've been here for 6 years and haven't posted much.. i just found the initial comments on this discussion intriguing and joined in..
Red > Blue
The fight in the video with the warrior and the BAM doesn't really show the strong points of TERA's combat. BAMs were cool for me at lvl 20 but after that they just became annoying. I was able to solo every BAM I came across as my warrior and it took roughly the same amount of time it took that guy to solo the BAM in the video. They are just really long fights and they don't require you to be pro by any means.
TERA has faster melee attack speed compared to GW2 and free targeting ranged attacks. The faster melee attack speed makes the game seem more fast paced and action packed but it's still slower than action games like DMC. It is all presentation. The free targeting ranged attacks are also part of the presentation since it's literally a slower version of UT where you're almost guaranteed to make every shot hit.
GW2 combat definitely feels more traditional to me, very similar to WoW at early lvls. There is no way you can stand still and spam 1,2,3,1 at later lvls but it still feels more casual. You can also revive yourself from a downed state when you normally should be dead which is nice but I think that adds to the feeling.
I've had fun playing both games and neither of them require amazing skill to be good at.
Make games you want to play.
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I agree with your statement and his comment without explanation is against the RoC almost verbatim in the example;
Example: "Game X sucks." is not a legitimate comment. "Game X sucks, because..." is acceptable.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Yeah, I found BAM fights to be insanely boring. They take a lot of skill, but felt more like tedious endurance trials. Both games benefit from player skill, much more than most other MMOs, but I find GW2's combat to be a lot more fun.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
It's one of the MAIN reasons I wanted and still play the game.
Just incase I see this tab targeting bs come up.
I like GW2's combat because of the same exact reason I like tera's combat.
Though the only reason I like and am still engaged with GW2 combat is not only is it great all around game but no move locks.[for me]
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Do you know any word on that, I hope they put that in as an [option] it'd be fun imo. You talking about that youtube video right?
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Hmm... avatar and signature... can't be a GW2 fanboi.... impossible....
If your going to argue about anything, argue about the fact it has a 'penalty' to acting poorly in combat, something we can argue about and honestly a part of the reason why I feel GW2 combat is inferior to Teras. I feel so much more in control in Tera then in GW2 and I feel like the challenge in that game is actually about skill rather then trying to be as cheap as possible to cut me out, primarily against multiple mobs.
To me (opinion here) I just feel these main points as to why Tera combat is better then GW2.
1.) Control: Controls in Tera are much smoother and don't rely on targetting with 'aim' which can be quite crippling to hitting what you want with target focused abilities.
2.) Skill combos: Tera really makes it feel like you build up in combos and really makes combat exciting. Its repetative much like GW2 with the added dodge mechanics (others depending on class) but it just pulls it off in such a way that it feels fresh each time you do it and you change it up. GW2 your doing the same thing, over and over, and over, and over, and over, and over, and over, and over again. (Ignoring right not the fact Tera gives new skills as you go compared to GW2, simply how the skills you do get feel).
3.) Smoother: Simply put, GW2 feels much clunkier with combat, in part due to design. The fact you can cancel skills with another button really makes it look so clunky. Its a design choice which honestly is probably the most opinionated of my reasons but its one thing that bothers me here and in other games I play as well that Tera I feel does a good job lessening this. Again, design choice issue mostly.
4.) Skill: Just in general Tera takes more skill. We all know about the 'penalties' making your actions also have a draw back to them. The fact there are so many skills and ways abilities can be combined makes it a lot different from GW2 where its basically the same few buttons repeated and then lots of moving and letting auto attacks go off. Theres just far more to Tera combat then GW2 has to offer.
5.) The "wow" factor: No not that game. The wow factor is instead that feeling of killing something and taking it own. GW2 combat feels so repetative fighting the same thing. Tera really makes it feel like mobs are much different and does help to invoke a sense of joy out of fighting as you go along playing the game. It feels so much more satisfying taking down a big baddie alone in Tera compared to GW2 which it was more like 'whatever'.
And you know what, combat might be better but GW2 does a lot of stuff better then Tera which I have no problem admitting. GW2 just falls short in combat and being ignorant of it will only let GW2 stay in the dark ages. Sure combat can't change massively, but it could use some fixes and tweaks to improve it. I'd say "GW2 Worst combat after action game wise" but I'd be just as ignorant to do that and ignore that some elements can be good with it, though it does still fall quite short.