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Guild Wars 2 Player Numbers

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  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    Are you team Azeroth, team Tyria, or team Jacob?

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Tokken
    Originally posted by Half_Man_Half_Toon Ok Hi All, I dunno what is happening all of the sudden but what i going on With Guild Wars 2 I dont see my Guildmates getting Online Or Even On Vent and also I watch allot of Twitch.Tv  and people are stopingto play Guild Wars 2 Pls tell me why I dont want to have the same feeling Star Wars The Old Republic had on me when it was release it was a bad feeling I dont want to feel like that again. Help!!!!
    TOO MUCH COFFEE!! not enough periods.

    image

    image
    image

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     

    Even that's not the entire picture. I uninstalled XFire because it added nothing to my GW2 experience yet still play GW2 quite a bit.

    Oderint, dum metuant.

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    DAoC - Excalibur & Camlann

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    DAoC - Excalibur & Camlann

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by boxsnd
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    Oderint, dum metuant.

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by boxsnd

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

     

    What is Twitch, and why are WoW players watching it instead of playing?

    Oderint, dum metuant.

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by Volkon
    Originally posted by boxsnd
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

    DAoC - Excalibur & Camlann

  • Scripture1Scripture1 Member UncommonPosts: 421
    Originally posted by boxsnd
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    Nah, I'm with Creslin on this one. It's only logical to you mate.

    image
  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by boxsnd
    Originally posted by Volkon
    Originally posted by boxsnd
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

    xFire = http://en.wikipedia.org/wiki/Self-selection_bias therefore it is not a http://en.wikipedia.org/wiki/Representative_sample, it is also a very small sample size and thus very likely has a massive http://en.wikipedia.org/wiki/Margin_of_error.

    Are you team Azeroth, team Tyria, or team Jacob?

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    First I find it disturbing you act as if you want to see the game fail.

    Second all that matters is that the population is still striving like this, and like this;

    If you can use twitch as a meter for population I can use facts for mine.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • AZHokie54AZHokie54 Member UncommonPosts: 294
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    I hate to break this to you, but people tend to watch certain players, not games. 

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by boxsnd
    Originally posted by Volkon

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

     

    Hmm... how can I squeeze that number out of XFire? I see MoP has lost a fill third of its hours played in only two weeks, but can't seem to find historical numbers of players.

     

    Oh, how does someone like me that uninstalled XFire but still plays GW2 fit in the equation?

    Oderint, dum metuant.

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by Creslin321
    Originally posted by boxsnd
    Originally posted by Volkon
    Originally posted by boxsnd
    Originally posted by Creslin321
    Originally posted by botrytis
    Originally posted by boxsnd

    So many people in this thread who know nothing about statistics. 

     

    How to correctly "read" xfire: GW2 started with 15k users there and is now at 6.8k (and still falling), which is a 55% drop. Therefore we can safely assume that if it sold 2.5 million, right now less than 1.2 mil are still active (and it will be less than 1 mil in about 2-3 weeks).

    BUT - how many GW2 players use Xfire. What percentage is that population of TOTAL GW2 players? You don't know? Well those numbers don't mean anything then.

    You can't assume that by the numbers - all you can assume is the number of Xfire players are not playing GW2 anymore.

     

    Learn population statistics since that is what you are trying to use by quoting Xfire numbers.

     I think it's funny how many responses box's absolutely ridonkulous post has garnered...

    I dunno, I think it might be the combination of first calling everyone an idiot, and then proceeding to say something monumentally stupid that people just can't resist replying to lol :).  Good tips for trolls in the future...

    No. I get so many responses becuase what I'm saying is actually logical and it goes against everything fanboys believe in. They aren't arguing with me, but with their own logic.

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

    xFire = http://en.wikipedia.org/wiki/Self-selection_bias therefore it is not a http://en.wikipedia.org/wiki/Representative_sample, it is also a very small sample size and thus very likely has a massive http://en.wikipedia.org/wiki/Margin_of_error.

    That would be true if people were using xfire to "vote" for games. They aren't. They are using it for reasons unrelated to the statistics(to enhance their gaming experience and track their gaming time). Therefore it is a mostly random sample which is more or less accurate (and xfire has been proven right every time in the past)

    DAoC - Excalibur & Camlann

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by AZHokie54
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    I hate to break this to you, but people tend to watch certain players, not games. 

    Yeah, and a certain streamer was at 1.5k when he stopped GW2 and is now at 7k+ with WoW. Also most famous streamers left because they got bored. Is it coincidence?

    DAoC - Excalibur & Camlann

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by boxsnd
    Originally posted by AZHokie54
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    I hate to break this to you, but people tend to watch certain players, not games. 

    Yeah, and a certain streamer was at 1.5k when he stopped GW2 and is now at 7k+ with WoW. Also most famous streamers left because they got bored. Is it coincidence?

    Maybe they just want to laugh at pandas.


  • FionFion Member UncommonPosts: 2,348

    Anyone using Xfire as evidense is an idiot.

    A: There is no way to measure what % of players in any given game are using xfire at any moment.

    B: Xfire measures hours played. By its nature WoW is a game people play for longer hours because the content is driven towards keeping people logged in for as long and as often as Blizz can convince them because time = money. You could have half the people using Xfire in WoW than GW2 but putting in four times as many hours doing 6 hour raids every other day, hours of dailies (the bane of my MMOG existence lol), grinding out crafting, you name it. GW2 by its nature is a game you play a few hours here and there.

    That said, the game is anything but dying by the only reliable indication of activity, the servers themselves. Yes it is true that there isn't a concrete way to say how many players are required to reach x status. But we do know that server capacity has improved dramatically from launch and at the same time people aren't playing as many hours each time they log in (Anet stated specifically that around launch they were amazed at how many hours people were putting into the game each day). So while we don't have specific numbers, it is easy to hypothisize that a server at 'full' has several thousands of players, heavy a few thousand.. and so on.

    As I write this, around 2:20 PM EST, mid-day on a friday, all US severs are Heavy accept one of the new ones. Kienang. By prime time tonight most will be full (meaning no new accounts can be created on them). So while some guilds (including my own small guild) are seeing smaller numbers of members logging on, the over-all population is still quite high.

    As to guilds with less people logging on I personally can explain this easily. There are a lot of great games out right now and many of us are putting some of our limited gaming hours into those games instead of GW2. I personally still put in a few hours every few days of GW2, but I tend to be playing TL2, BL2, Dishonored and XCom: EU. Including GW2 it has been by far the best fall for gaming in years. Once the current 'season' of games slows down, I'll be picking up my hours in GW2 and fully expect to see my guild more populated then as well.

    image

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by boxsnd

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    300 viewers, in the morning, on a weekday. GASP! It still doesn't change how all of the ingame servers are overcrowded (except for 1).

    All your 3rd party data shows is that GW2 is less popular than it was at launch (which is a given). It doesn't give any correlative data that can be extrapolated into a real statistic for the general player base.

    Stating that there's less players now then at launch should be obvious. There have been ~ a dozen great games that came out recently. Some people are playing MoP, some torchlight 2, some borderlands 2, some dishonored, etc. etc. etc. Many of these people still also play GW2.

  • AZHokie54AZHokie54 Member UncommonPosts: 294
    Originally posted by boxsnd
    Originally posted by AZHokie54
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    I hate to break this to you, but people tend to watch certain players, not games. 

    Yeah, and a certain streamer was at 1.5k when he stopped GW2 and is now at 7k+ with WoW. Also most famous streamers left because they got bored. Is it coincidence?

    Not really, more viewers means more money for them. It's their job. They will play whatever game nets them the most viewers at any given time.

    BTW, you still haven't adressed why, if GW2 is dtying, all of the servers are at either full or high population.

     

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by boxsnd

     

    That would be true if people were using xfire to "vote" for games. They aren't. They are using it for reasons unrelated to the statistics(to enhance their gaming experience and track their gaming time). Therefore it is a mostly random sample which is more or less accurate (and xfire has been proven right every time in the past)

     

    Therein lies the rub. XFire does not enhance the GW2 gaming experience, and the game tracks my gaming time for me (See: /age command). Therefore, being dubbed useless and a waste of resources, XFire was uninstalled.

    Oderint, dum metuant.

  • tkoreapertkoreaper Member UncommonPosts: 412
    Originally posted by Amjoco
    Originally posted by JackFrosty

    Welcome to the MMO with new endgame.

    People are leaving because they are bored it is that simple. People are going to give you other silly fanboy explanations, but the simple truth is people are bored wandering around looking for something to do when their is nothing besides 'exploring' etc.

    So you just defined every single mmorpg.

    It is up to the player to make a game a challenge, not just the design team. I have over 300 hours in GW2 and also started MoP last month and have a level 72 Pandaren Monk in WoW. 

    I'm not sure why folks don't play a couple games at the same time so things don't get stagnent for them.

    As for me, GW2 is the best game to come out since vanilla WoW. There are literally thousands of things to do after you hit level 80.

    I'd love to hear about the thousand things you can do at max level... It's not near as great as you make it sound. You can grind for months to come up with the mats for the legendary, farm dungeons for curency to by new LOOKING armor, PvP, explore the entire map, or play the auction house... What am I missing? 

    Don't get me wrong, I loved the game while I was leveling up but once I was done and explored everything it went severely stale. Couple that with how slow development seemed to be going and it's a game that I no longer can enjoy. I would much rather give $15 to Rift and get new content at least every month than wait and hope for something new in GW2.

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by Volkon
    Originally posted by boxsnd
    Originally posted by Volkon

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

     

    Hmm... how can I squeeze that number out of XFire? I see MoP has lost a fill third of its hours played in only two weeks, but can't seem to find historical numbers of players.

     

    Oh, how does someone like me that uninstalled XFire but still plays GW2 fit in the equation?

    The fact that you stopped doesn't change much when dealing with large numbers. The same thing probably happened to other GW2 or WoW players.

    DAoC - Excalibur & Camlann

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by boxsnd
    Originally posted by Volkon
    Originally posted by boxsnd
    Originally posted by Volkon

    Logical? So you agree that GW2 currently has 75% of the population that WoW currently does, and once had over 160% of WoWs population? Because that's what the numbers are apparently trying to tell us.

     

    "Logically".

    No I don't agree. You are actually the main reason I said people don't know statistics ITT. You can't compare games that way because a different % of the population of GW2 might use xfire compared to WoW players. What you can do is compare loss of players each week (for example GW2 lost 55% of its player base in the last 40 days. how many did SWTOR lose in its first 40 days? how many will MoP lose? etc)

     

    Hmm... how can I squeeze that number out of XFire? I see MoP has lost a fill third of its hours played in only two weeks, but can't seem to find historical numbers of players.

     

    Oh, how does someone like me that uninstalled XFire but still plays GW2 fit in the equation?

    The fact that you stopped doesn't change much when dealing with large numbers. The same thing probably happened to other GW2 or WoW players.

     

    So other players as well are probably uninstalling XFire since it has nothing to offer GW2 players, as you admit. How does this retain any validity then to XFire numbers again? It's artificially pushing the curve in a negative direction.

    Oderint, dum metuant.

  • boxsndboxsnd Member UncommonPosts: 438
    Originally posted by AZHokie54
    Originally posted by boxsnd
    Originally posted by AZHokie54
    Originally posted by boxsnd
    Originally posted by aesperus

    Well logged in this morning just to check. (it's not prime time atm)

    GW2 currently has:

    11 full servers

    12 heavy pop servers

    1 medium pop server

    (this is for NA of course)

    I see threads complaining about the populations, but I'm honestly puzzled (unless you're playing on that 1 medium pop server, or maybe on a EU, in which case I don't know their numbers).

    Furthermore, ingame we've been having daily epic WvW battles in all 4 zones, my guild has actually been growing and we've been doing more & more events as a guild. I still see PUGs for every dungeon (though Arah is admittedly harder to find groups for at times). Where is this mass exodus people seem to be implying? Cause from every angle I can look @ GW2 from, it still looks like a healthy, popular, thriving game.

    As for twitch, I still see people streaming it, and many of the staple streamers are still there. (but again, I may just be following different people). All I can say is the people who were streaming, vlogging, & writting about GW2 pre-release are all still playing. Even some of the ones that bought MoP.

    Right now as we speak GW2 has 300 viewers on twitch(it was constantly over 10k the first 2 weeks) while WoW is at 12k. 

    I hate to break this to you, but people tend to watch certain players, not games. 

    Yeah, and a certain streamer was at 1.5k when he stopped GW2 and is now at 7k+ with WoW. Also most famous streamers left because they got bored. Is it coincidence?

    Not really, more viewers means more money for them. It's their job. They will play whatever game nets them the most viewers at any given time.

    BTW, you still haven't adressed why, if GW2 is dtying, all of the servers are at either full or high population.

     

    What does High mean? Only arenanet knows. It could mean 20k players today and 10k players tomorrow. Also why is my server listed as Medium at primetime and also as medium at 7 am in the morning when it's actually completely empty? Does it track online players or how many played in the last x hours/days? We know nothing about those values, and we can't extract any valuable information. 

    DAoC - Excalibur & Camlann

  • VolkonVolkon Member UncommonPosts: 3,748

    On a lighter note:

     

    Here are the top-selling games in September:

    Madden NFL 13 (360, PS3, Wii, PS Vita)
    Borderlands 2 (360, PS3, PC)
    FIFA Soccer 13 (360, PS3, PSV, Wii, 3DS, PSP)
    New Super Mario Bros. 2 (3DS)
    Guild Wars 2 (PC)
    NHL 13 (360, PS3)
    World of Warcraft: Mists of Pandaria (PC)
    NCAA Football 13 (360, PS3)
    Lego Batman 2: DC Super Heroes (Wii, 360, NDS, PS3, 3DS, PSV, PC)
    Battlefield 3 (360, PS3, PC)

    Oderint, dum metuant.

This discussion has been closed.