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Colin Johanson Outlines Guild Wars 2 Live Game Development

VolkonVolkon Sterling, VAPosts: 3,788Member Uncommon

Colin speaks


"As we’ve always said, Guild Wars 2 is a living, breathing, dynamic world. ArenaNet’s commitment to this has been a crucial part of the game’s development since day one, and it’s an important part of who we are and what Guild Wars 2 represents. Today I want to talk about our philosophy and plans for developing the live game.

Our goal is to continue to raise the bar by keeping the game constantly updated with more high-quality content than any other game has offered before. We think Guild Wars 2 is one of the most enthralling online worlds ever created, so we are dedicated to a live game that impacts this world with events and milestones that are immersive and possibly permanent. We want this to be a world where you share memories of pivotal moments and exciting experiences for years to come. ..."


Halloween information next week!

Oderint, dum metuant.


  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Sounds great.

    If it's not broken, you are not innovating.

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