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With last week's announcement that Darkfall: Unholy Wars would be arriving in November, a lot of excitement was generated here and around the web. We managed to Aventurine General Manager Tasos Flambouras to talk about Darkfall: Unholy Wars. See what we discovered before leaving your thoughts in the comments.
MMORPG.com: You mentioned working with the community on Unholy Wars, how much impact do they have on the design of the game?
Tasos Flambouras: As I mentioned, we took great consideration of the community’s suggestions for Darkfall Unholy Wars, and listened to the problems they had with the old game. Our new GUI and the roles system we implemented were heavily influenced by our community’s remarks, and we will continue listening to them, not only throughout the final stretch before the launch of Darkfall Unholy Wars, but especially after the launch.
Read more of Garrett Fuller's Darkfall: Unholy Wars - Reshaping Darkfall's Sandbox.
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