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I'm asking the question because we have seen time and time again that games that feature both PVE and PVP rarely do both right.
It seems that whenever a MMORPG tries to do both, it ends up neglecting one or the other, which is unsurprising as the two stand in a somewhat oposite place (one is directly competitive with other players while the other is cooperative).
Thats not to say that cooperative-competitition doesn't exist (for example high level competitition in raiding), but its not the same competition that dominating other players directly ingame is.
Now i enjoy both PVP and PVE, but rarely do I enjoy it in the same game.
Do you think the remedy would be to create separate, more niche games instead of trying to be everything for everyone?