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Been playing a lot of GW2 and so far I haven't bothered with combos. I found this a little frustrating as I am the type of gamer that wants to know everything about a games mechanic because its normally there for a reason. I also thought that combos needed two players, but that's wrong.
(correct me if I am wrong) but a real basic guide.
Skill (A) creates combo field.
Skill (B) when used with combo field, creates a combo finish.
As far as I can tell the type of damage or skill makes no difference. However the result will be.
So with my lvl 35 Engineer I realised my flamethrower has a 'Combo Field' which creates a line of fire on the ground. Swapping back to my rifle skills I knoticed two had combo finishers. Basically, when I used these finishers with the field,
The results was pretty interesting. Challening mobs became semi easy and I did notice a big change in DPS.
I initially thought combos were a gimmick but I am realising that you could ignore and play without but for tough NPC's they could make or break you. In PvP for a structured guild or smart group, they would make a huge difference if used correctly.
Overall, combat in GW2 could be quite simple if you want to play that way but I am starting to see how it could be very very complicated if you want to have a big advantage in PvE or PvP.
Anyone else have some good results with combos?