It looks like you're new here. If you want to get involved, click one of these buttons!
Why is it that TSW has at least eleven (I'm sure there is more but we mainly hear from those particular ones ;P ) really satisfied players while the majority of mmo players won't even bother to try it. What is the repelling factor with this game? There is apparantly a fairly high retention rate (as Funcom stated in their reports) but people aren't bothering to pick it up. They've stated that they are determined to "stick with the subscription model" and I think that is a smart move because I'm actually wondering if this game would be able to make it as F2P.
So why are people not buying TSW? And please remember that this thread is here to give insight into what is stopping people from purchasing, lets not turn it into a flame war just because someone has a point of view about TSW that you disagree with.