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I play a lot of ARPG, games like torchlight, Diablo2 and Path of Exile. These games don't have much content. Maybe 20-30 hours. Thing is the content they have is randomized.
Map layouts, mob type, placement and abilities, chest placement, boss placement all different everytime you play. This keeps the games replayability really high.
When I come to a MMORPG forum I read that people are devouring content. Content that's damn near ten times of what ARPGs offer. Thing is all of that content is static. It never changes, you run through it and then thats it.
What if content was randomized? Randomized questing, randomized dungeon layouts and mob placement? Maybe people would play MMOs more without becoming bored and complaining about a lack of content?
Would something like that work in a MMO? Would you play a MMO that offered that type of content?