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Here are some issues that points to certain aspects of todays markets.
1 The to YOUNG crowd ..to get a monthly subscription fee payd by their parents. We have a massive increase in gamers over the years, most are young and without any income .
This in itself generates hate not only towards said parents , but unfortunatly it creates hate towards developers aswell. If I cant play this game, I will hate it and spread ill rumours about it.
2. The FTP market generates a play everything for free mentality . They are not even considering that said game may even become more expensive than 15 $ with a cash shop etc.
3 . The current BETA FREE LOADERS and cheapscates. More and more players DEMAND to play a game for a few weeks before launch, othervise they claim to NOT be playing at all.
What happens in many cases is that before the beta is over many has had their fun in the game, so why even bother paying ..Half the game is even spoiled, wich makes it even harder for said person to really commit to the game..
Sure, having a good beta may even draw in some customers, but the people with money do not run around and play betas..Not in the bigger scope of things atleast. This is ofcourse my opinion, I may be wrong in this, but I think the majority of the beta players are only there to play for free and then set the game as "played"
4. The PIRATE and torrent market, this one affects the MMO market aswell , even thou we do not think so..It creates a general free to play mentality in itself.
Software should be free, why am I suppose to be paying for an MMO when I can play Skyrim absolutly free.
Hopefully the market changes eventually, but I'm starting to wonder..really.