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I've been a victim of the hype train. Many, many times. Please note that this is a VERY effective strategy and is akin to government mind/psychology control tactics in WW2. Playing MMOs is kind of like gambling, because you are essentially gambling your money on something that has a probability to go certain ways. The chemical directly responsible for this "hype rush" that so many gamers and gamblers have is called Norepinephrine, and is a stress hormone.
With scientific fact out of the way, I ask you - am I the only one waiting for reviews or at least until everything dies down to see if it is actually indeed worth it?
60$ is a lot in today's day and age. Now, I understand people usually counter this with the fact that that 60$ will bring more entertainment and value for a much longer time than other things, making it a good investment. However, this is only true if said person continues playing it until he/she reaches their money's worth, which does NOT usually happen with me. I usually play games for a day then get bored when I realize how little freedom they provide. And when they provide too much, I get irritated and overwhelmed. It's a viscious cycle.
That said, I have watched a TON of videos and I'm afraid this might appeal to the themepark/WoW crowd. Literally, probably the same people that go to theme parks and ride rollercoasters. Not those people that would prefer to go into the woods and build a cabin and create their own adventures. You see what I'm getting at? The potential lack of recurring interest for the sandbox crowd.
Furthermore, the combat in PvP and in general is very unappealing to me, and while I hate being an egoist I am amazed at how many people actually like and engage in it.
Let me provide an example so you (the reader) and I can see eye to eye.
This is apparently a good video of GW2 pvp. I cannot say so myself because it still looks like complete and utter crap to me. Let me explain...actually I am afraid I cannot put it in much words. Just look at it. Isn't it abysmal? I mean, all that WoW crap. Tab target, which means you don't aim (but you still do! I know, I know. GW fanboy), constant spamming of spells, bright colors blocking the crap out of everything, and numbers and xp flying everywhere across the screen. Compare it to Skyrim, and it is utterly horrendous. I'm not saying Skyrim's system was better, because it sucked, but I think it is established that combat like Skyrim and Mount&Blade is so much more appealing. I don't even know why myself, perhaps it is the sheer unpredictability of the physics, or perhaps it is because it feels like you are actually really fighting like people would fight. Hit a guy with a well placed arrow, and he can actually fall to his death off the castle roof. Or he might not. Battles possibilites are endless this way! I dunno, I sometimes want to feel that I'm fighting a real fight, and these 2 games give me the closest thing possible. I know video games aren't supposed to be about real stuff, but that is where immersion comes in.
Unfortunately I think GW2 PvP mainly consists of how spell X counters skill Y, and it pretty much boils down to two people mashing their 1-5 moving weirdly around. In a perfect world, I would like this to be more tactical, skill, and war based - FPS targeting, flanks, cover, positioning, and ragdoll. However, sometimes I am amazed by the amount of people who played games like Devil May Cry 3 and massively enjoyed those senseless button mashing/numbers flying out of head games while I would look and laugh. So my opinion may be entirely void, but at least I am not harming anyone. But I digress.