Greetings Fine Citizens of MMORPG,
First, let me begin by telling you all that I have played World of Warcraft for over 8 years. For those who have been under a rock WoW has been the leading and #1 MMO since it was created. While I am not one to use resume's to justify an analysis I think we can all agree that Drew Brees or an elite quaterback on an elite team has a better understanding of the game of football because of his experiences on that team. So because of my experience with the #1 MMO I certainly have a knowledge of "what works". Add in that I have played other online games like Travian, Dragonvale, and I even still have memories of my older brother playing th Legendary Everquest. I think it is sufficient to say that I may not know EVERYTHING about every game but I certainly know more than at least 96% of gamers. So please enjoy as I let you in on a little secret.
The Real WoW Killer
Thanks to the miracle of youtube I have an intimate understanding of almost all MMO's since wow. I have watched almost every gameplay video and immediately realized that the game would not be a WoW killer. I predicted that SWTOR would not kill wow. Then I predicted that Rift would not kill wow. Then I predicted that Cataclysm would not kill WoW even though people don't like fighting dragons as much anymore in WoW. And of course recently most through beta testing we have come to the harsh realization that even GW2 will have to go F2P and lose most of its subscribers in the first month. But if I knew about all those failures before they happened why am I telling you about a WoW-killer now? Well that is because the true wow-killer has arrived.
Enter the Champion
The real wow killer will be a game called "Salum". Below I will give you just a few of the gameplay features that set this game apart from all others. As well as an in-depth analysis of each item.
- Larger Game World
- Unique Leveling System
- More Diverse Mob Engagements
- Thriving Open World PVP
- Death Penalty
- Player Housing
Larger Game World
Yes thats right this world is HUGE! So large that I imagine the development team probably spent 5+ years just in designing the whole map. To give you a clear perspective of how large this world is if you were to take the entire surface area of Mars where the USA Rover just landed it is probably that big. I believe it would take our rover over a week to walk the entire surface of mars and this world I imagine is no different.
Unique Leveling System
DING!. Congrats! Oh the words you loved to hear. But do you hear them anymore? All too frequently games make you the max level too fast or offer a recruit-a-friend option that allows you to hit max level super fast. While some people feel accomlishment for getting there they then realize that their life is empty and lacks focus. Why play if you have no more ding's to achieve? In this game there are tons of levels each in their own skills so if you max one then you can move on to the next meaning there are many more "dings" to be had. When you took Football away from Joe Paterno
we all know what happened. The same fate will be suffered by WoW since their player base has so many long lull's with nothing to look forward to.
More Diverse Mob Engagements
In Salum you start by killing Crickets. Thats right! A cricket! In WoW when you killed a dragon it was not as big a deal because honestly I remember killing baby dragons and wolves as low as level 7. The gap and diversity of just wasn't there which again hinders your sense of pride and inevitably makes you question your manhood. Nobody wants that. By struggling with a cricket and yes sometimes even losing you will feel that much stronger when you are powerful enough to slay a dragon in salum.
Thriving Open World PVP
I havn't seen a single battleground in Salum. Everywhere you go you have to scared which means you have to be focus'd. The more you focus on something the more intense it gets. A big focus is the reason that a magnifying glass can get so intesnse it can burn things. The gameplay of this game is equally intense which will let them keep more subscribers and maybe even raise subscription costs if they wanted to. WoW could never get away with raising costs so when inflation turns on $14.99/mo might as well be $4.00 if they can't raise it.
This game has a Death penalty. Not just a run back to your body death penalty but you actually lose stuff. In WoW I would also just kill my character so I could see the new zones without having to dodge mobs. In this game there is no ghost mode so if I want to try to find a new zone I have to run there dodging crickets myself. This changes the entire perception and play.
This is by far the most important aspect of any MMO and WoW really missed the boat here. I even offered WoW a profit sharing split where they can take my revolutionary idea to make houses in a MMO and we can split the $$. They didn't even have the curtiousy to return my e-mails. Now it is too late as Salum beat everybody to it. You can build houses in this game. Everybody wants a house and everybody wants to play games so it was only a matter of time before people put the 2 together.
The WoW-killer has arrived. It just wasn't the game anybody expected to do it. But thats what always gets you. The guy you weren't paying attention to. Nobody even knew who Blizzard was before WoW and because of that element of surprise they took over the market. Expect the makers of Salum to do the same.
You heard it here first,