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The point of this thread is not to bash EA or Bioware, but to focus on why you quit this game. I want to hear from players that actually played the game and got to atleast level 40 or so, and did some pvp and maybe some end game raids. I want to hear from real players, not the guys that are just trolling this game because they hate EA or just want to see the game fail.
So what is about the game (not the company or developers) that you hated the most? What was the "breaking point" for you? For me, it was mainly pvp.
1. Gear. Gear, gear, gear... the gear in this game is stupid. Those that have the greatest gear, win. In SWG, there was many moments where I would be out-buffed but because of my wits, I would win a 1v1 battle or even a 2vs1 battle simply because I knew how to play my class and would outwit people. I can't count the number of hate tells I would get from Jedi (post-NGE, of course) accusing me of hacking because I would punk them as BM/Mando with only a row of buffs, while they had two rows of buffs. It was a great feeling to be able to know that a class was only as good as the player. In TOR? None of that. If you have augemented WH gear, you win. Every time. Breaking point for me.
2. Stun Wars. Stun, knocked back, pulled, froze, choked, lifted, grappled.. OMFG, the second you start a war zone and go the objective point, you are greeted with which seems like an infinite amount of crowd control. I have NEVER played a game with so much damn CC. It's so ridiculous, how can anyone see this as fun? And why does EVERY class get godly CC? Where is the specialization? There should be a class devoted to CC, instead everyone can annoy everyone at all times. It's just not fun. Period. Breaking point.
3. Soul. No soul, nothing memorable at all in this game. Everything from the story to the way your armor looks, is just generic and bland (speaking of armor, why can't I change the color? Really? 2012 and no color options for armor? Come on man! Get with it!) And the voice acting...oh yes, the almighty voice acting. Okay, tell me this: since when was story telling narrating and holding your hand through every damn quest? I dont WANT YOU to read me a BOOK! I want to play your game, not sit through cut scene after cut scene of some shmuck telling me everything! Wheres the mystery in that? Look at Chrono Trigger, or FFIII / IV, great story telling, no voice acting. No long narration about some crap that doesn't matter. The best story games have breif and to the point dialouge that means something! All the dialouge in TOR is garbage, and none of it really means anything. Theres no humor, love, soul.. its just "We have voice actors so sit through 100+ hours of this guy rambling because we paid money 200 mill to have this done!"
Those were the top 3 breaking points to me. This doesn't include the billion minor annoyances from World level design (Would love to kick the guy in the nuts that designed Belsavis) to the awful, god awful loading times. In conclusion, TOR was just a giant disappointed. So what was it for you? I'm interested in hearing what killed the game for you. Again, I'm looking for people who actually played and perhaps even enjoyed the game or what it was.
I enjoy undercutting people in the market place - it's the only PvP a crafter gets.