| As i have just begun to skim over the forums here at mmorpg.com once again i took a look at the WAR forums, and it made me think back to the release of Warhammer online and i remember being pretty impressed by the early stages of the game. It was not the so called "huge RvR" or the iconic world that impressed me, it was actually the public quests in the game that impressed me, the flow it added to the game. it was really easy to join a group and you could enter the quest at any stage, and it also felt quite social, at least in the early release of the game, when people still where trying to figure out the certain tactics for the encounter. Just to bad Warhammer online failed to deliver on the other aspects of the game. |
I haven't played GW2 yet, but I've seen a couple of videos and read a bit about the game and it seems like GW2 is taking the public quests to a new level. Although the lack to "the holy trinity" will probably keep me away from the game.
So, what are your view on public questing? Do you think it adds to the social aspect of the game? Do you prefer the "wowish" way of questing or maybe just the gather-a-group-in-a-dungeon-and-kill-stuff-for-XP way?