What ever happened to weight limits?
Items used to weigh something and your characters were limited to the amount of weight they could carry.
I remember back in the day when only the biggest and strongest characters could carry the siege equipment into the fray. Now everyone can carry the ram no matter how small or diminutive their character was. This takes away a dimension of a game that was very important for role playing and community building.
We need to get this aspect back in the game. So if I want to be a loot whore, I need to make a big and bulky toon to accommodate this gameplay desire. If I want near endless endurance to sprint across an entire zone I would have to make a much smaller and nibble toon.
I’m just wondering what ever happened to this aspect of character customization. Currently in most games you can have a 3 foot tall 45 pound toon that can carry as much as a 6 foot 235 pound character. And they will also have to same amount of endurance. This just seems wrong to me.
If you want to be tiny, you should have disadvantages and advantages for this choice. Conversely the same for choosing a larger character.
What do you think?