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As someone who considers Dark Age of Camelot to be on of his most memorable games ever played, I very much dislike the direction this MMO is going while under the helm of Matt Firor. I am not a big Elder Scrolls fan and have not played a single game within that franchise but cannot help but feel that this game seems to stray off the gameplay of the original series quite a bit.
What interests me the most about this game is the 3 faction PvP. Matt Firor is a very familiar name when one thinks of Dark Age of Camelot. There are a few 3 faction PvP MMOs coming out such as : GW 2, Dominus, TESO, and possibly a couple more I cannot name. I understand that Matt Firor being from Dark Age of Camelot and being a huge creative force in that game has a sort of right by creation to implement 3 faction PvP in his project but cannot help but feel that in a few ways Zenimax is stepping on the toes of ArenaNet by utilizing some of the facets of Guild Wars 2 that stand out and make it a great game.
Zenimax is not only utilizing 3 faction PvP but also seem to be adopting the skill bar setup that GW 2 is using : http://www.gamebreaker.tv/video-game-shows/this-week-in-mmo-show/twimmoguild-wars-2-clone/
On top of this, they are also promoting this game as being an MMO that breaks away from tank and spank / 1 key spam and promotes 'action combat' similar to TERA and GW2. Paul Sage even goes on to promote the game as one that lets you 'play the way you want' in regards to exploring, questing, etc. in this video : http://www.youtube.com/watch?v=k1R5R_9Huac
This hotbar layout would have a similar minimalist layout to that seen in GW 2. All classes will be able to block similarly to how all classes in GW 2 can dodge roll. They of course did mention two other abilities crouch (stealth for all classes, wtf? Lol) and sprint (run faster, from DAoC/WAR) I forgot to mention that they (TESO) also mentioned that there are cross class combinations that can be performed in the game again similar to GW 2. Even the art execution for the world and surrounding environments are a bit similar to those found in GW2.
I am not ignorant to believe that no company in this industry would 'take' and implement any game/companies ideas into their own game to make it better. For example, I recently was watching some TERA online video footage of the PvP and noticed that whenever someone registers a critical blow it displays a small gash of blood on the screen where the combat scrolling text is. I saw this same feature in the most recent BWE 2 event for GW 2.
Of course, there may be many more similarities found between GW 2 and other games but that is not the point. The point is that Zenimax just seems to be taking an easy route to promoting their game as being one similar to the next big MMO in GW 2 but their's (Zenimax - TESO) is a fan familiar IP in The Elder Scrolls franchise. If you watch the video above or any other footage from E3 you should get a sense of this as well. I could have sworn that some journalist in an article questioned a developer from TESO about it being similar to GW 2 and he responded by claiming that some of the ideas shared with GW 2 was implemented prior to Guild Wars 2 being in development which is just utter BS.
I was gonna go on in this section how they (Zenimax) did not display any footage to the public (at E3 2012) of the game considering it is going to be out in 2013 yet are puzzled as to why it got a mixed reception BUT it kinda makes sense doesn't it? If they showed footage of their game revealing the similarities to GW 2, wouldn't that cause a bit of an uproar? GW 2 is expected to launch this year and TESO is slated to launch by April-May 2013.
All said, I do hope for the best for TESO. I do feel that some of their implementations are what is needed for the next generation of MMOs. Still, I can't help but feel that they are slighting ArenaNet and GW 2 in various ways. Guess I am a GW 2 fanboi but I do not see passion from the game devs at Zenimax.