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Combat system in TESO; so is it good? I think yes. What I like is;
+blocking for everyone (I always loved active blocking (DCUO) when used in right time)
+strategic stamina use
+monsters reactions and tactics depends on players actions and players actions depends of monsters team work plan;)
(every room in dungeon can bring diferent chalenge)
+end of mobs walking around like blaind when u killing their m8s)
+no skills rotation(?)
+every skill is powerfull
sound good to me.
Now I like to see video
I never played any TES single player game but ill keep my eyes on TESO it looks really cool.