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So i got to see my downed skills way, way too often during the beta. I have read about having to dodge, only use the skills when necessary, watching the enemies, etc. They do help a bit once I practice and got used to them a little, but I'm still very confused about how the combat is supposed to work.
I'm using a dual sword and rifle warrior. I can only dodge twice before running out of stamina. Running backwards is very slow and doesn't seem to be useful. Turning my back on the enemy means I can't really do anything to them, so doesn't help in the long run unless I'm just waiting for a healing cooldown. Basically, to do damage to the enemy I can't avoid getting some damage myself. If it is only 1 enemy, I can handle it quite well in the end. But a lot of the time, there will be multiple enemies coming after me. Or, while running around avoiding 1 enemy, I would run into another. Or an earlier enemy would have respawned because I ran around dodging too much and took too long to kill. Or the game would suddenly spawn several enemies around you, like in some skill challenge. In all of those cases, almost all the time I will end up dead. I can avoid a few big hits, kill maybe 1, but in the end I will run out of gas and die.
Is dual sword just not viable for solo play? It basically only has bleed and cripple, and i think leap does a very short stun. In other words, very lacking in disabler. If it is viable, what can I do to get better?
I'm thinking of training a bit in Amalur. Maybe purposely never buy or craft any gears to keep it as difficult as gw2. Previously I played as mage in fully crafted gears, and the game was too easy with so many I Win buttons. Maybe if I play as a melee rogue/fighter who only dodge once in a while it would be similar to gw2? Would doing this help at all?
Btw, I'm not looking for comments that melee is currently inferior to range. I've seen some great melee players doing very well in the game, so i think the two are more or less balanced for the skilled players. Need advice on how I can become one, though. Any pointers would be appreciated.