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Like One Weapon? Too Bad

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  • KyelthisKyelthis Member UncommonPosts: 287

    Playing a pure specialist (like the thief example given by rednecksith, and since I've actually played the thief the longest, I thought I'd chime in here) WILL work, but it won't be quite as effective as a thief that actually swaps mid-combat. The reason being that even with the gun traits, you'll still have traits left over for other abilities/weapons which wouldn't quite make you a pure specialist with pistols, but it will make you the strongest you can be with that weapon. 

    Now, in PvE this will work, PvP will be a very different scenario though. The thief, as well as most other classes heavily rely on swapping in PvP since you'll find yourself needing those core abilities on your other weapon of choice. Personally, going dagger/dagger with a shortbow, I found that switching to shortbow got me out of A LOT of scary situations that I otherwise wouldn't have been able to if I just stayed with dual daggers. In my opinion, the class I could actually see getting away with a single weapon kit would be warrior.

    But, like others have said here, play the game how you want to. This game really rewards those who theorycraft and finds a certain build that suits them, single weapon kit or not.

     

  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by nikki9786
    Guild Wars 2 skill system is extremely simple.  You get 5 attack skills depending on what weapon you equip.  5 skills sound lame?  Yes it does.  Don't like it?  Swap weapons and get 5 different ones.
    Personally, I like to play a warrior with duel swords. I hate clubs and 2he swords and axes, etc. You can do this in GW2, but if I do, I will be stuck with the same 5 skills the whole game.
    This is innovation? 

    I think this game ain't for you then go play a game where you can always running around with 2swords and never have to change anything always same boring skills and combat:)

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

    MB:Asus V De Luxe z77
    CPU:Intell Icore7 3770k
    GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
    MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
    PSU:Corsair AX1200i
    OS:Windows 10 64bit

  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by nikki9786

    Guild Wars 2 skill system is extremely simple.  You get 5 attack skills depending on what weapon you equip.  5 skills sound lame?  Yes it does.  Don't like it?  Swap weapons and get 5 different ones.

    Personally, I like to play a warrior with duel swords. I hate clubs and 2he swords and axes, etc. You can do this in GW2, but if I do, I will be stuck with the same 5 skills the whole game.

    This is innovation? 

    Play TERA, there you're limited to only 1 weapon. 

  • LuxthorLuxthor Member Posts: 171

    Originally posted by Golelorn

    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    ---
    "I'm sorry Dave, I'm afraid I can't do that."

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    You don't have to weapon swap (it's not tedious, it is very smooth actually) but you will be limiting yourself if you don't.

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by nikki9786

    Guild Wars 2 skill system is extremely simple.  You get 5 attack skills depending on what weapon you equip.  5 skills sound lame?  Yes it does.  Don't like it?  Swap weapons and get 5 different ones.

    Personally, I like to play a warrior with duel swords. I hate clubs and 2he swords and axes, etc. You can do this in GW2, but if I do, I will be stuck with the same 5 skills the whole game.

    This is innovation? 

    Anyway from the start, if you prefer the gear looks over mechanics, this game is clearly not for you.

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by Luxthor

    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    Not utalizing all options your character has available means you're not playing to your max potential that the designers base the class around. So, while you have a choice not to do it, you're limiting yourself.  

  • DawnstarDawnstar Member UncommonPosts: 207

    Originally posted by nikki9786

    Guild Wars 2 skill system is extremely simple.  You get 5 attack skills depending on what weapon you equip.  5 skills sound lame?  Yes it does.  Don't like it?  Swap weapons and get 5 different ones.

    Personally, I like to play a warrior with duel swords. I hate clubs and 2he swords and axes, etc. You can do this in GW2, but if I do, I will be stuck with the same 5 skills the whole game.

    This is innovation? 

    Innovation has nothing to do with your situation, because you are the one choosing not to use the game to it's fullest potential.

  • nikki9786nikki9786 Member Posts: 15

    Wow I didn't expect to get such a discussion going.  I didn't mean to be troll, it is a legitamate concern, and I probably will end up passing on GW2 or waiting until I can get it for less.

    As many people have said, I don't think you should be forced to swap weapons.  If I want to play with 1 weapon set you should be able to without being greatly gimped.  People say you have to pull out a bow for ranged attacks, but thats just not being creative.  Why not have attacks where you throw your swords?

    I have been looking at Secret World since that does seem more my style, you can mix and match your skills or pick all of them from the same type, and I really like that.

    My problem is not with the fact there is only 5 skills, but the fact they never ever change.  If I choose to specialize in one weapon, it'd be nice to get advanced skills for that weapon.

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Well fair enough niki. The play another game answer may seem a bit of a cop out but honestly it is the best one. There is no one game that will cater to every single person out there. If there is a feature missing from a game in which you feel so strongly about then yeah, you are better off playing something that has that feature.

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by nikki9786

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

    Because it's the case :-) Each game has its own particular design (at least is supposed to be, but granted 7 years of MMOs didn't really prove it). From the start, GW2 is not gear-centric, as an example you can see in the structured pvp vids that players are all set to blue and red. It's all in the mechanics.

    For the healer, you can do only healing. It's not because there's no big "HEALER" tag on one class that it's not possible to only act as a healer. 

    Anyway I never understood the people who were putting so much importance into their gear look in MMOs ... as in the middle of the fight the details are clearly not recognizable either by the player and his opponent. Plus opponents really don't care about that gear look, they only care about fighting you and that's all.

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • LuxthorLuxthor Member Posts: 171

    Originally posted by Otakun

    Originally posted by Luxthor


    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    Not utalizing all options your character has available means you're not playing to your max potential that the designers base the class around. So, while you have a choice not to do it, you're limiting yourself.  

    So you can't choose for instance sword/mace rotation to build up personal style or for range weapon to choose between bow/gun/... if you must use everything for full potential means that every single warrior will have same game play.

    ---
    "I'm sorry Dave, I'm afraid I can't do that."

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by k-damage

    Originally posted by nikki9786

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

    Because it's the case :-) Each game has its own particular design (at least is supposed to be, but granted 7 years of MMOs didn't really prove it). From the start, GW2 is not gear-centric, as an example you can see in the structured pvp vids that players are all set to blue and red. It's all in the mechanics.

    For the healer, you can do only healing. It's not because there's no big "HEALER" tag on one class that it's not possible to only act as a healer. 

    Anyway I never understood the people who were putting so much importance into their gear look in MMOs ... as in the middle of the fight the details are clearly not recognizable either by the player and his opponent. Plus opponents really don't care about that gear look, they only care about fighting you and that's all.

    The way your gear looks is meant mostly for after you kill a player. You are supposed to RP walk to his corpse and begin spamming your "sit" emote in your bright purple santa suit. You can also optionally spit through the zipper in your gimp mask gear.

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by Luxthor

    So you can't choose for instance sword/mace rotation to build up personal style or for range weapon to choose between bow/gun/... if you must use everything for full potential means that every single warrior will have same game play.

    I suggest you gather a bit more infos about all the possibilites (trait system particularly). If you're comparing 100 warriors in a 4 monthes lifespan, then yeah, you will see a pattern in all of their playstyle. But 2 warriors toe-to-toe, good luck with that.

     


    Originally posted by colddog04

    The way your gear looks is meant mostly for after you kill a player. You are supposed to RP walk to his corpse and begin spamming your "sit" emote in your bright purple santa suit. You can also optionally spit through the zipper in your gimp mask gear.

    Hehehe :p I'm so glad this game will keep gear centric people away ^^

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Originally posted by colddog04

    Originally posted by k-damage


    Originally posted by nikki9786

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

    Because it's the case :-) Each game has its own particular design (at least is supposed to be, but granted 7 years of MMOs didn't really prove it). From the start, GW2 is not gear-centric, as an example you can see in the structured pvp vids that players are all set to blue and red. It's all in the mechanics.

    For the healer, you can do only healing. It's not because there's no big "HEALER" tag on one class that it's not possible to only act as a healer. 

    Anyway I never understood the people who were putting so much importance into their gear look in MMOs ... as in the middle of the fight the details are clearly not recognizable either by the player and his opponent. Plus opponents really don't care about that gear look, they only care about fighting you and that's all.

    The way your gear looks is meant mostly for after you kill a player. You are supposed to RP walk to his corpse and begin spamming your "sit" emote in your bright purple santa suit. You can also optionally spit through the zipper in your gimp mask gear.

    Personally I want the piss emote like AoC used to have. Nothing more satisfying after a decpitation than a good piss.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by DJJazzy

    Originally posted by colddog04


    Originally posted by k-damage


    Originally posted by nikki9786

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

    Because it's the case :-) Each game has its own particular design (at least is supposed to be, but granted 7 years of MMOs didn't really prove it). From the start, GW2 is not gear-centric, as an example you can see in the structured pvp vids that players are all set to blue and red. It's all in the mechanics.

    For the healer, you can do only healing. It's not because there's no big "HEALER" tag on one class that it's not possible to only act as a healer. 

    Anyway I never understood the people who were putting so much importance into their gear look in MMOs ... as in the middle of the fight the details are clearly not recognizable either by the player and his opponent. Plus opponents really don't care about that gear look, they only care about fighting you and that's all.

    The way your gear looks is meant mostly for after you kill a player. You are supposed to RP walk to his corpse and begin spamming your "sit" emote in your bright purple santa suit. You can also optionally spit through the zipper in your gimp mask gear.

    Personally I want the piss emote like AoC used to have. Nothing more satisfying after a decpitation than a good piss.

    That DOES sound satisfying.

  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by Luxthor

    Originally posted by Otakun


    Originally posted by Luxthor


    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    Not utalizing all options your character has available means you're not playing to your max potential that the designers base the class around. So, while you have a choice not to do it, you're limiting yourself.  

    So you can't choose for instance sword/mace rotation to build up personal style or for range weapon to choose between bow/gun/... if you must use everything for full potential means that every single warrior will have same game play.

    If you choose to only use one weapon type with no swap then yes. We're not talking about using certain combos or rotations, we're talking about not using weapon swap at all. It's only logical to use a ranged weapon then swap to melee or have a heavy DPS weapon and be able to swap to one hander/shield, or one hander/horn for buffs. 

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by nikki9786

    People say you have to pull out a bow for ranged attacks, but thats just not being creative.  Why not have attacks where you throw your swords?

    There actually is an attack where you throw your swords. lol  Sure, it won't replace ranged weaponry, but people who want to use their swords to do everything are also, I imagine, a very small minority.  No offense intended. 

  • LuxthorLuxthor Member Posts: 171

    Originally posted by Otakun

    Originally posted by Luxthor


    Originally posted by Otakun


    Originally posted by Luxthor


    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    Not utalizing all options your character has available means you're not playing to your max potential that the designers base the class around. So, while you have a choice not to do it, you're limiting yourself.  

    So you can't choose for instance sword/mace rotation to build up personal style or for range weapon to choose between bow/gun/... if you must use everything for full potential means that every single warrior will have same game play.

    If you choose to only use one weapon type with no swap then yes. We're not talking about using certain combos or rotations, we're talking about not using weapon swap at all. It's only logical to use a ranged weapon then swap to melee or have a heavy DPS weapon and be able to swap to one hander/shield, or one hander/horn for buffs. 

     

    Ok, I get it, ;) "Must using all" sound like horror without any option, but if I can develop personal style rotation and preferred range weapon or defense one with tweaked traits so that specific style wont loose full potential will be good to go.

     

    ---
    "I'm sorry Dave, I'm afraid I can't do that."

  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by Luxthor

    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

    I hope too, sounds like you don't have choice at all. :[

    Depending on what you want to do with your character, it's not like you'd be swapping your weapons every 5 seconds. (unless you spec for it I think it takes longer than that to cooldown the swap button for most classes anyhow).

    This is a horribly simplistic example, but since so many people still seem either confused, or don't want to read up on how the system actually works, here-goes.

    Take for example a game like Demon Souls. You have multiple weapons to choose from, each with their own strengths & weaknesses. Now, the most simplistic example is if you are trying to deal with enemies you can't get to with a normal sword. Now, you could either: Try and force your way to them using the sword anyway, or switch to a weapon that is better suited for ranged combat (a bow, crossbow, magic, or bombs).

    This is a very basic analogy to how weapons function in GW2. Each weapon has it's own strengths & weaknesses, and you can mix-match them to make your character more versatile. If you like the 'look' of a giant greatsword, then awesome. It's a great weapon, but if you encounter situations that call for more ranged-oriented strategy, you're going to have a VERY tough time, when you could simply equip a bow or rifle and be done with it.

    If you watch:

    http://www.youtube.com/watch?v=I6_Xux8Dkek

    He kind of explains this more first-hand. They are trying to fight a giant, who is stomping around kick all their asses. Now, he can try and fight that giant dual-wielding daggers as a thief. However, he was having a VERY tough time doing that the first time. So what does he do? He changes to a short bow, to gain more maneuverability (shortbow allows him to throw conditions, cloak allies, and teleport to where his arrows shoot). This way he can try and avoid the giant more easily, while trying to revive allies.

  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by Luxthor

    Ok, I get it, ;) "Must using all" sound like horror without any option, but if I can develop personal style rotation and preferred range weapon or defense one with tweaked traits so that specific style wont loose full potential will be good to go.

    Ya, glad you understand it now =).

    I think we're going to see a lot of different 'valid' methods of play. Some people will make more balanced builds (have certain weapons for certain situations, and swap between them depending on the situation), while others will have more specialized builds (putting all their traits & such into a single weapon set). However, more insanely still, I think we're also going to see some players that have specialized combo builds (pumping traits into a synergy between 2 weapon sets, with the idea that they will constantly be using both in combat).

    A good example of this would be a dagger-dagger thief with shortbow offset. Use the bow to fire off some conditions on your target-> teleport shot to them and switch to dagger, stab away, stealth-retreat back out and (if they're still standing) start the rotation over again =p. Using both together will not only give you some versatility with ranged vs. melee, but also allow you stack bleeds (dots), poison, blindness, and vulnerability. All this while doing some pretty heavy damage. You also get a healing debuff from the shortbow, making any self-heals the target uses much less effective.

     

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by heartless

    Originally posted by garretth


    Originally posted by KhinRunite


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    Actually, like the OP, I have a very specific preference when it comes to weapons. I like using Bows and Swords exclusively. If the game will require me to swap weapons to maximize my output I guess I'll play a very minor role in PvP or avoid it entirely.

    You can use bows and swords with the warrior and the ranger...not sure what else.

    Thief can use a sword/dagger combo and use a short bow. That's about it, I think.

    Thieves can use, dual pistols, dual daggers, Swords only in the main hand and a Shortbow.

    This is not a game.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by nikki9786

    Wow I didn't expect to get such a discussion going.  I didn't mean to be troll, it is a legitamate concern, and I probably will end up passing on GW2 or waiting until I can get it for less.

    As many people have said, I don't think you should be forced to swap weapons.  If I want to play with 1 weapon set you should be able to without being greatly gimped.  People say you have to pull out a bow for ranged attacks, but thats just not being creative.  Why not have attacks where you throw your swords?

    I have been looking at Secret World since that does seem more my style, you can mix and match your skills or pick all of them from the same type, and I really like that.

    My problem is not with the fact there is only 5 skills, but the fact they never ever change.  If I choose to specialize in one weapon, it'd be nice to get advanced skills for that weapon.

    My coworker is not playing GW2 because she can't be a straight up healer.  She doesnt want to be forced to DPS or anything, she just wants to heal and you can't do that in GW2.

    There are people who like to do specific things, and GW2 forces you to do everything.  If all you can tell those people is "play a different game", alright.

    http://wiki.guildwars2.com/wiki/Savage_Leap

    http://wiki.guildwars2.com/wiki/Impale_%28warrior%29

    You don't have to swap weapons but you'd be better off trying to diversify a bit even if you only use one skill from the other weapon set.

    This is not a game.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Thief

     

    Shortbow

    Dagger/Dagger

    Dagger/Pistol

    Pistol/Dagger

    Pistol/Pistol

    Sword/Dagger

    Sword/Pistol

     

    In combat, you can choose to switch between two of these categories.

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Luxthor

    Originally posted by Otakun


    Originally posted by Luxthor


    Originally posted by Golelorn


    Originally posted by heartless

    If you're not swapping weapons, you're playing the game wrong.

    That sounds horribly tedious, and I hope its not accurate.

     

    I hope too, sounds like you don't have choice at all. :[

    Not utalizing all options your character has available means you're not playing to your max potential that the designers base the class around. So, while you have a choice not to do it, you're limiting yourself.  

    So you can't choose for instance sword/mace rotation to build up personal style or for range weapon to choose between bow/gun/... if you must use everything for full potential means that every single warrior will have same game play.

    Wrong. Read; http://wiki.guildwars2.com/wiki/Traits

    This is not a game.

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