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Did BioWare's gamble on story really make all the difference with Star Wars: The Old Republic? Was it really what MMOs were missing? We share our thoughts in this week's SWTOR column!
When BioWare announced Star Wars: The Old Republic, they asserted that MMOs have been lacking in one particular area, what they referred to as the “fourth pillar” of story. BioWare knew a thing or about crafting great stories and they endeavored to rectify this ‘problem’ by creating a fully voiced MMO with individual storylines for each class. For whatever reason, many MMO diehards either rejected this notion outright or viewed it with a healthy dose of skepticism, but whatever your feelings were, the fact of the matter is this was one fairly interesting experiment to observe.
Read more of Michael Bitton's Star Wars: The Old Republic: Verdict on the Fourth Pillar.
Michael "MikeB" Bitton