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I've been slacking hellas on the TTS threads lately. Time to talk about travel. In previous threads I addressed air sea and land vehicles. And levitation. Now I want to talk about person based travel.
Let's start with climbing. I want to implement a nice mountain hill and wall climbing system.
So first we have crafting. You can craft various ropes and wires and pitons and so forth for use in climbing. You can also make special shoes and gloves.
Essentially you have a climbing skill and then material skills. So various things like wood/metal/stone/ice and so forth for climbing. You gain climbing skill from al climbing and you gain more points for climbing subskills based on materials.
Shoes and gloves give you bonuses to climbing and some enchantments like earth bond have great bonuses to climbing.
These various bonuses contribute to minimizing fall chances. So if you have good gear and skills you can climb a 300 foot high sheer face of ice no worries, but if you don't its risky.
Pitons and ropes and wires allow you to sort of save progress. So if you slip you will fall to the ground or your closest piton. Certain ropes and wires and so forth can support longer or fasters falls and on people with heavier weights. Pitons of higher quality hold better also if you fall.
Spells like earth bind can make a piton basically part of the face so that it will never fall out and earth adhesion allows you better grip in conjunction with shoes and gloves.
Various other spells and enchantments affect climbing directly or indirectly but thats beyond the scope of this thread.
You can do things like set up permanent climbing routes, or even set up stairs and such later on. Players can also do zipline type things and set up various kinds of bridges across crevasses and canyons. Bridges also work with rivers and such as well. I won't go into as much detail on bridges, its much easier to imagine.
Other travel methods include tunnels which can go flat or even up and down, so eventually you might create stairs in a mountain instead of climbing it, and things like that. Tunnels can also be hewn THROUGH mountains and hills as short cuts.
I kinda thought it would be fun to implement skis, for fast getaways on mountains and such, but that may be too hard. We will see.
As a general query:
Do you want to have climbing in a game?
What other kinds of travel would you like to see?
How do you feel about the above climbing system in particular?