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Just saw the video of 2 norns (engineer and mesmer ) taking out an icedrake. It was fun watching how they took turns tanking it so the other had time to self heal.
I prefer it to traditional tanking, but the agro mechanics did not seem too clear to me. At first i thought they had introduced some kind of aggro decay system (accumulated aggro would lower automatically if you spent a few secs without hitting the mob) but ive readen in guild war wiki that range to the target is going to be the primary agro factor.
I suppose it must be more complicated than that, although it could also explain wht i saw in the video. Personally i would prefer aggro decay as it would allow for more complexity. Has anybody got more info on the subject?