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One thing that many MMO players clamor for in ever-increasingly loud voice is IMMERSION. They want to feel a part of the game. In today's latest editorial, we take a look at ways we feel that our games could be made more immersive. Read on and see what you think. Share your thoughts in the comments!
I know we need the paper dolls, the grids, the maps, the quest trackers… it’s a double-edged sword. But do we really need them always present? Do we need them right there at all times, or can we safely put them just a keystroke away and make sure users know how to access them when needed? Can we get rid of quest trackers and use a compass mechanic like Skyrim (and make even that optional for the hardcore)? Most importantly, for me, can we stop the endless reminders of “achievement” on my screen in general and just let me enjoy the scenery?
Read more of Bill Murphy's Hiding the Game - Immersion.
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