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I thought I'd move this out of the Why "Swtor is not for roleplayers", as it veers WAAAAAAAY off topic.
Originally posted by leojreimroc
Originally posted by Robsolf
I like the orange gear, but I agree that it doesn't really seem to serve the purpose of getting the look you want. It just serves the purpose of LotRO Legendary Items 2.0.
They should go the route DCUO went, or go with a system like LotRO's wardrobe.
I actually don't mind what they did with the orange gear. I wouldn't go as far as calling it LOTRO legendary items 2.0 either. More like the legendary items but without the RNG stats, but still keeping the slotted relics.
This said, I would still prefer the DCUO or the LOTRO wardrobe. These systems are much easier to have a few different appearances and be able to switch them on the fly whenever you grow bored of one. The downside with the orange items is switching looks might be expensive depending on how much it costs to slot out endgame epic mods.
My point on the orange stuff is basically the intended purpose vs. the resulting purpose. When you're a developer trying to solve a problem(in this case, players being able to wear the stuff they want), you have to compare those two things.
The BW devs have pretty much said that the intended purpose of the orange gear is so that players can keep a particular item that they like the look of and use it through endgame. As a concept on paper, it would seem that that's exactly the purpose it would fill. But, at least as far as how I've used it, it's not so much that as it is just a way to set up my bonuses however I want them.
Here are my reasons:
-I don't really encounter orange items at a frequency in which I can experiment with different ideas and styles to get the look I want.
-unslotting is expensive, and so is buying 3-4 decent new mods to slot. So even if I find something I like better, or just as much, I'm not likely to use it.
-There are a ridiculous number of armor placements, most of which you don't have orange pieces for right away. So you can't really "plan ahead".
-There's always a concern, for example, if you go with a particular orange chestpiece, that it won't match up up with future leg, foot, or head armor. Right, Troopers?
With DCUO and LotRO's systems, ALL these issues are resolved. With DCUO, every armor/clothing item you ever put on (the look) stays available to you even after you sell it and you can change your mind on what to wear at no cost or inconvenience. WIth LotRO's wardrobe system, you can keep all the clothing you have wardrobe space for, and you can use 12 different dye colors on an item and keep each color forever. And you have 2+ different outfits you can change to on the fly. It's considered separate from armor; all it does is change your look.
And that's exactly how i use them.
With TOR, I just use the first orange I find for each body part and put up with it. If changing my pants is going to cost me 3-20k credits I'll just stick with what's acceptable.