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I'm having trouble coming up with decent skills for my Merchant classes.
I already have mundane ideas like "Sales Pitch"(item demonstrating), "Embezzlement"(stealing money from an employer character, increases negative karma), and "Foot in the Door"(literally to hold doors open at houses of potential customers)
Buuut I can't think of any more.
By the way, the "game" I'm planning is a virtual world styled in a medieval/pre-industrial society. No genre, just anything goes. The job classes are arranged in an MMORPG-styled class tree, and skills are um... MMORPG-styled, for lack of a better term. (think MMORPG skill trees, rather than click items to perform actions-type games)
My Merchant job class branches into the Marketeer and Trader classes later in the game.
Proud open-world/sandbox MMORPG advocate