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If I want to start a game studio and make an MMORPG, how much money would I need? Would a couple hundred thousdand dollars be enough? Do programmers/artists out there prefer to work on indie projects rather than for big companies where they're just another cog in a machine?
I've also always had the idea of buying a cheap house in a cheap country like India or the Philipines, getting in touch with a bunch of good artists and programmers straight from university, fly them all out to to the 'Headquarters' which is just a large house/compound and make a game. All you need are computers, and you can live very comfortably in these countries for a couple thousand USD per person.
Is this a stupid plan that I should just forget straight away? It's just, if I was a programmer/artist who just got out from university and got offered to work on a project where my cost of living would be paid for, I'd be offered a very reasonable share in a company that could potentially be making a lot of money, and I'd be living in a new cool exotic country... I don't know but that sounds pretty good to me. Worst case scenario the game fails and everyone get's a long holiday. Something like this could probably be done with a budget of around 100 000 USD IF there would be people willing to work for free.
What do you think?