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Ok, absolutely no trolling, but this is what has surprised me after having played two beta weekends in a row. SWTOR has a low replay value. From everything I read before playing I thought the exact OPPOSITE would be true. That swtor's greatness lay in the funness of alt:ing. The first 10 levels are generally really fun, since they are mainly focused on your personal story. But as you enter the areas shared by all classes it really becomes evident that all classes follow the exact same route on the area maps. Sure, your class quests give you different superficial reasons to go where you're going. But no matter what class you play you'll end up in the exact same quest hubs in the exact same order.
Where did this "great replay value" idea come from in the first place? Granted, I can see it being fun playing one Republic char and the level up a Empire one. But after that I sure won't create another alt in swtor!