Atmospheric flight is allowed on any of the original 10 ground planets (Corellia, Dantooine, Dathomir, Endor, Lok, Naboo, Rori, Talus, Tatooine, and Yavin 4).
Use the Launch Ship radial menu option from the ship control device in the datapad to launch the ship into atmospheric flight. You can also launch the ship into atmospheric flight using the toolbar.
Use the Land Ship radial menu option from the ship control device in the datapad to land/store the ship from atmospheric flight. You can also land/store the ship from atmospheric flight using the toolbar, or the newly added /landShip command.
Once in flight, use the newly added /inviteShip (or /target , followed by /inviteShip) command to invite passengers/gunners aboard the ship (either POB ship or non-POB ship with a currently unoccupied turret slot).
Passengers/gunners can leave the ship by using /escapePod or the escape hatch.
The ship owner can kick passengers/gunners off the ship using the existing /kickFromShip command.
You can launch directly into space from atmospheric flight. Once the ship is above 6000m altitude, an "ENTER SPACE" button will be displayed on the pilot's HUD that will allow direct launch into the corresponding space zone. Clicking the button will display a popup menu to select the space zone's hyperspace point to launch to.
If the ship hits the terrain while flying, it will sustain damage proportionate to the ship's current mass and speed.
All forms of ship-to-ship PvP are available while in atmospheric flight - factional and privateer factional helper (/spacepvprebel, /spacepvpimperial, /spacefaction), player bounty system, guild war, guild squad PvP, duel.
Player bounty system and guild war exemption/exclusive status fall under the "space" ruleset while in atmospheric flight.
If the ship is special forces (including privateer factional helper special forces ship) while in atmospheric flight, GCW factional presence is granted to occupants with the same faction as the ship, regardless of the occupant's special forces/combatant/on leave status. If any occupant is granted GCW factional presence, the ship is reported on the GCW Factional Presence window of the War Terminal/War Intel Pad/War Table, but NOT pinpointed on the planet map.
10 new "airspace" GCW score regions/categories have been added (like Naboo Airspace, Rori Airspace, etc). GCW score contribution made while in atmospheric flight (including factional presence) will apply to the planet's corresponding "airspace" GCW score region/category. Each "airspace" GCW score region/category will contribute the same percentage to the planet's and galaxy's GCW score as a single ground GCW contested region.
While in atmospheric flight, the planet map will display in the window title the score of just the "airspace" GCW region/category for that planet.
GCW score contribution from factional ship-to-ship PvP kills in atmospheric flight will contribute to the GCW space PvP score category of the space zone corresponding to the planet. For example, factional ship-to-ship PvP kill in atmospheric flight in Tatooine airspace will contribute to the "Tatoo System Player vs Player" GCW score category. Rori airspace will contribute to the Naboo System, and Talus airspace will contribute to the Corellian System.
Here is a vid. And yes its everything we asked for. All this time it could have been implemented. SOE gets the last word as usual. sigh...