It looks like you're new here. If you want to get involved, click one of these buttons!
Collision and friendly-fire.
I posted this at release and the devs claimed it was too difficult, too resource intensive etc. I didn't really buy it, and I still don't. Bot to bot collision and potential for friendly fire would change the blob mechanic entirely. IMO, it would make a decent-to-good game much, much better.
Anyone know why it would be a problem to put a small collision cylinder at the center of each bot?
Or why it would be a problem for weapons fire to interact with the collision cylinder the same way that it currently applies to trees/shrubs/hills?
I like the game, but I would get behind the game majorly if these features were in. Blob pvp is lacking currently I think.