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Hey fanbois, fangirls and forum browsers!
I've been devouring everything related to GW2 these last few months and I've been repeatedly positively surprised by the design choices presented. I love the DE system (since I vehemently dislike quest based levelling). I love the WvWvW concept, it's truly spot on. I love how dungeons have a story mode and a exploration mode. I love how combat is more action based and focused on positioning and fast tactical decisions rather on a dull rotation that can be perfected fighting a target dummy.
However, I've grown more uncertain lately. Will there be a pve endgame in GW2? I know there won't be raids, but will there be any way of slowly continue progression in the game after you've hit 80? They've stated there's no grinding and since there's no monthly fee I guess we can't exactly expect content updates. Or am I wrong here? Granted, I really like pvp. Both casual and hardcore. But I also *need* a pve endgame. Goals to fight toward and camraderie within a tight knit guild, doing challenging things together. Will GW2 offer me this?
To me it feels like GW2 caters toward the casual *and* hardcore PvP:ers, but only the casual PvE:er. I am at the moment a casual PvP:er and a hardcore PvE:er (though that's been reversed before, but I get too stressed out doing arenas in wow at a high level nowadays).
I know Arenanet seems to only release info about features when they're implemented and working, so maybe there's something going on behind the scenes that we don't know of. But I'm asking you, oh knowledgable community, is GW2 the game for me after all?