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What I would do to make the game more enjoyable for myself. Obviously this is of my own opinion and im sure others will disagree with me.
1) Bring back the hard expert mode dungeons & old expert daily system
The game was much more fun when the content was a challenge. It gave smaller guilds a feeling of progression, now all t1 and t2 dungeons feel like this easy mode grind where the content is simply in the way because you need hundreds of plaques for armor. More of a challenge, less need to repeat a dungeon two hundred times would be good.
2) More Crafting jobs
Whats in the game is good but we need way more. Right now markets are saturated because everyone can easily just skill up a level 7 alt and be a master crafter. that needs to change also all crafting should be limited to level. Personally i would add in cooking, cosmetic crafts, and more consumable crafts along with fishing as a gathering job.
3) Alternate Character Advancement
This is already being added to the game but ive wanted this since day 1. We need a way to progress our characters outside of raids and WFs.
4) More leveling paths
Telara opens up around level 35, it gives you a couple options but before that its extremely linear. we need to have at least one new zone for every 10 levels so the world actually feels big. These could bring new rift content, factions and more T1, T2 and maybe even T3 dungeons. The world needs to be bigger both the leveling and only having three endgame zones makes the game extremely limiting as a person who likes to explore and quest.
5) Chill out with the fucking cookie cutter events
Do we really need to use the same corner of the city every month for a new event? do we really need to have two or three of the sameish type event dailies inside the cities? Can we not hold off on them and make them feel special. Honestly up to this point all of the events have been forgettable. I couldnt event tell you what they were about.
If you asked me i would say "that was the one that gave me the death glow stone" or "that one gave me the cool skeletor cosmetic mask..." They need to give more of an impact and be less frequent. If you want to add more quest content add a new faction to the game or something we dont need this disposable shit.
6) More reasons to pvp out in the world
Pvp rifts and open world pvp dailies are nice but we need zone specific pvp objectives built into each zone. give us a reason to pvp out there outside just repeating a quest.
7) Minor and major Rift content
Unlike Zone invasions, expert and raid rifts the minor/major rift content is pathetic. its all the same shit over and over.
We need more types, a variety in things to do outside killing three stages of mobs and two boss stages over and over. What happened to puzzle rifts? maybe have a rift spawn a quest hub for a few hours that people could complete. All i know it that it needs to be better because they are all the same.
I want more rewards for this stuff, I want titles, cosmetics, mounts, glowing weapon stones, pets. I want a real reason to do these things. right now what they offer is pathetic. give me a reason to progress my achievements right now its as meaningless as a Xbox live achievements...
thanks for reading.