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In this week's Guild Wars 2 column, resident cartoonist David North takes a look at the process of character creation and personalization in ArenaNet's upcoming blockbuster. See what he has to say and leave a comment or two if you agree or not.
The health bar now showed zero HP; we knew we had defeated the boss. We went to tell the tale of our great battle so that we might receive gifts of powerful items and praise. I received a great set of armor. It was both great in power, and had the look that would strike fear into my enemies. After putting the armor on, I began to strut around the capital city to show off my prize. But my spirits dropped, as everyone around me also had the same armor that I was wearing. I suddenly lost a huge connection with my character.
Read the rest of David North's Guild Wars 2: The Quest for Looking Good.