How does AoC's 'freemium' model compare to that of DDO, EQ2 and LotrO?

13

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  • XerithXerith Richardson, TXMember Posts: 970

    Except I cannot access it in their new business model, which to me seems odd. Im not about to run about spewing how I should get this and that for free, but lets face it, this entire f2p switch is a marketing move to get both new and returning subscribers to head into the game and see what is new, get them hooked and eventually turn them into subscribers. As a level 80, 95% of the content for me rests in Khitai, and without the ability to even enter it I am unable to see any of the changes they have made to the expansion zone, a zone that when it launched was buggy as hell, had loading screens that went into oblivion and consisted mostly of the same faction grind quests over and over. 

    If you roll around the EU forums you will see their reasoning for this, which is mainly to stop free players from achieving gear equal to that of T2 and T3, and I am perfectly fine with this explanation. However, why did they just not do what they did in the Hyborian zones and block off the dungeons from non paying subscribers and possibly limit factions to rank 1 or 2. This way returning subscribers can see the new changes, try the zone but are still blocked from competing with subscribers and still hit that wall that they will need to subscribe. 

    To me completely blocking you off from the level 80 content is just not a smart move to getting returning subscribers back. Especially when I sit in chat and see that all but 1 of the Khitai 6 mans are bugged. Does not give an overly comforting want to resubscribe. 

  • bleyzwunbleyzwun West Orange, NJMember UncommonPosts: 1,087

    AoC's cash shop is way too expensive.  Only half the bag space?  2 Gold limit?  No access to the full open world?  No access to all lowbie dungeons?  No access to sieges?

    Come on...  I'm kinda enjoying the game at the moment and wouldn't mind spending money in their item mall, but not the way they have it right now.  If their plan is to get f2p to convert to a sub, it's not gonna work for me (and I'm sure many others).  This game just isn't worthy of a sub for me.  I would pay for certain things and continue to play once in a while, though. 

    If it's revenue they're after, I'm afraid their F2P system is not gonna work in their favor at all.  I don't think AoC has enough of a sub paying player base for them to be acting like it's so great that f2p players might as well sub. 

    I feel if they ease up on the restrictions and prices they will make more money and more players.  Just my opinion.

  • CalerxesCalerxes LondonMember UncommonPosts: 1,633

    For me its the proverbial swings and roundabouts some things are better in AOC unchained like the fact that you get all content bar a few dungeons upto lvl80, whereas in LotRO you have to buy quest packs, In LotRO you can grind out TP for buying stuff later, but as Mav says its an insane grind, but in AOC you are given all the usual content you'd spend your ground out TP on anyway namely quests packs in LotRO, so AOC unchained is more about charging for premuin content like raids and access to Khitai. In EQ2x you are limited as you cannot buy an unlock to highist tier level spells which you will need in the high level areas in Norrath and it costs to access the auction house. I feel LotRO and AOC are very similar while EQ2x is the most restricting, IMO that is, EQ2x shot themselves in the foot by not making all the servers f2p but thats SOE for ya, one strange company all around 

     

    My only problem is the fact that you have to buy a slot increase and class if you want to keep your existing classes which makes some extra classes quite expensive, that makes it 15E/$20/£13.50 for a premium class, though luckily my two classes are both premium so I could just roll one of the free ones and just buy the slot.

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  • KanylKanyl a cold placeMember UncommonPosts: 252

    Originally posted by MMO.Maverick

    That's true. If you're serious in competing and raids and sieges, then subbing is the way to go.

    Sigh....how can everyone argue against the F2P model? I am just really happy that I can play for FREE up to max level cap! If I like the game....well, then I subscribe and everything is solved! And the cost is like....a shirt or some hamburgers each month for something that I enjoy? As I said....I don't see the problem here! It is the same cake as it was before and now when they give you a piece of the cake for free, then everyone just wants more from it! Just play the game for a long time, for free, and then later on subscribe if you want to enjoy some more. You can't get a tasty cake like this entierly for free! ;)

     

    Maverick, this is not against you....I am just agreeing with you! :)

  • Adhesive33Adhesive33 San Francisco, CAMember UncommonPosts: 227

    To level cap, AoC definitely wins...it's completely free. It's end-game and competition (my main draw to AoC) where things start falling apart. I'm a lvl80 DT, and under the F2P model, I can't do a single thing in this game without a huge up-front investment. Even though I've already paid cold hard cash for the Khitai expansion, I can't quest there for faction points, I can't earn AA, and I cant run any end-game raids. There is literally nothing for me to do at this point, even gold farming is out of the quetion with the currency cap in place. So for me (and every other F2P player that eventually reaches this point), it's definiately cheaper to just subscribe, which I don't want to do, especially considering Funcom's notorious billing practices.

    Now, in defense of LOTRO, what some people fail to realize is that a lot of people are OK with spending SOME money in a F2P game. This is where Turbine excels. They have priced things that, in combination with the ability to earn free TP, makes it very reasonable to essentially unlock a lifetime account. I know, because I've done so for less than $50.

  • evictonevicton Warren, PAMember Posts: 398

    Yeah I get that your getting the vanilla game for free and that is nice, However with Turbines models you can buy the content you want own it giving you an option outside of the just 'sub' idea, lets face it this game could hold subs in the first place it wouldn't be going freemium. While most freemium models give you the options of purchasing chunks of content this model is you can rent some dungeons/raids or you can sub.

    I think as models go this one is gonna miss the boat on attracting the alternative money where people can buy some content experience the content at there own pace then when the time is right buy another chunk.

    That being said I have full intention to play for free to max-level however once i'm there if I'm still faced with the subscribe or rental mode for end game content I will most likely be done.

  • TorvalTorval Member LegendaryPosts: 14,154

    Originally posted by MMO.Maverick

    Ok, I read some of the features in AoC's hybrid F2p model, but not all the details and I'm not that familiar with the details in the F2O model of the other MMO's that changed from P2P to a hybrid F2P form.
    Instead of spending a day and some researching the forums and see what's all in those other MMO's, are there people here who have thorough knowledge of all the hybrdi F2P models, enough to list what the major distinctions are between the various MMO's?
     
    For example, how it's now done in AoC (I saw a link to here), what makes it different from the others and what are the strong points and the weak points of all the systems used?

    I have played LotRO since launch and DDO for a few months before F2P.  I played EQ2 and then EQ2 Extended.  I also played AoC before and now again after F2P.

    AoC and EQ2 Extended have very similar models while Turbine's model with LotRO and DDO are different.

    Turbine (LotRO and DDO)

    Turbine's model is subscription gets you access to all content with some premium stuff being extra.  There are 3 account levels: Free Play, Premium, and VIP.  Free Play is an account that has never spent money and is very limited.  Premium is an account that spends money and by doing so bumps the account up from Free Play unlocking some perks just for having spent money with Turbine.  VIP is the subscription account level that has the benefit that once you drop your sub you only drop down to Premium since ou spent money with them.

    In Turbine's model VIPs get all access to content except for expansions which the user still has to purchase in addition to the subscription.  They also have to buy access to most premium features such as the two premium classes, shared storage, shared wardrobe storage, and the locked xpac content.  One perk is VIPs get a 500TP/mo stipend.  As a premium account in LotRO you can unlock most all the content the game has to offer, depending on what you want, for about $300.  Another perk Turbine offers is earning their game cash from playing.

    Turbine's cash is game specific.  That is your Turbine points in LotRO only work in LotRO and not DDO and vice versa.  Turbine's store offers a very limited selection of power/advantage items and doesn't sell gear/weapons at this point.  They do have many store exclusives that can't be earned through game and consider the VIP stipend how subscribers have access to the exclusive content.  Overall in Turbine's model it pays to subscribe for a short while and then drop down to Premium and unlock the game content you want with TP.  Overall I think Turbine isn't sure if they want you to sub or play premium and spend cash; I think they're still trying to figure out how to soak their players for the most cash without pissing them off.

    Everquest 2 Extended (SoE)

    EQ2 Extended has a different model.  SoE has 4 account levels in EQ2-X: Bronze, Silver, Gold, Platinum.  Bronze and Silver are free play levels while Gold and Platinum are sub levels.  With SoE they want you to subscribe and it's the only way you'll have complete unfettered access to all the game's features.  There is a very limited number of free races and classes and character slots for Bronze/Silver accounts and they also have a gear restriction imposed on them while subscribers can use all classes, races, and can use the best gear in the game.  Free play account levels can unlock access to races and classes with Station Cash (which works across all their games) and can unlock single gear items they are normally restricted from playing.  Free Play accounts also have other restrictions (no AA slider, limited broker access, etc).

    One of the advantages of this model is you have access to pretty much all the content and can level to cap for free.  The free play game plays pretty much like the subscription game.  Overall if you consider the benefits and restrictions of each account level and check the chart it's pretty evident SoE wants you to subscribe and then spend cash in the store.

    Age of Conan - Unchained (Funcom)

    AoC Unchained (yeah, they all need to have their gimmicky marketing names for their new "F2P" incarnation) is setup a lot lke EQ2 - X in that they sell power items and gear in their store.  They also have a very restrictive class offering for F2P that can be unlocked through purchases.  Similarly to SoE's EQ2 - X, Funcom has some heavy restrictions on F2P that can only be unlocked through a subscription.  Funcom's store seems very crude and "noob" compared to SoE and Turbine's (or any other more polished F2P game) stores.  The Funcom store is also very very expensive compared to the other games.

    One difference between Funcom and SoE is that Age of Conan has locked content for their free play accounts that can be purchased for unlock which is a lot more like Turbine's model.  However, the main areas and a couple instances are included in AoC, it's just the raids and group instances that are locked.  Sieges, which are touted as a core feature, are also locked to free play accounts.

    Overall, if you just want to adventure in Hyboria and level, then free play is okay.  If you wanted to play the game in any dedicated manner it would be better to subscribe.  One cool unique feature that Funcom offers in AoC - Unchained is veteran tokens.  As a subscriber you get some tokens that can buy cool stuff at a Vet Rewards Merchant.  When I logged back on for the first time I found I had a few tokens from my previous sub time.  If you were a previous subscriber you also get access to characters you created while subscribed, limited to the number of character slots you have unlocked.

    Communites

    Finally, I'll give my subjective opinion about each community.  I find that EQ2 - X probaby has the most friendly helpful community (which is pretty different from their live servers).  There are a lot of guilds that speciallize in F2P accounts and people seem to genuinely have fun gaming in the more old school sense.  LotRO is probably the second most helpful and has RP communities, but it feels less like gaming and more like WoW style rote gear grinding.  DDO I haven't leveled up very high in, but the community always strikes me as very insular and exclusive.  You must build your character to D&D spec "X" or you won't get a group.  AoC has, by far, the worst community of any game I've every played.  Not that I haven't found some nice people in the game, and there are helpful people in global, but it's a crappy community overall.  The chat is less censored and it devolves into ugly world quite often.  I use /ignore more often in AoC than all my others games combined.  With all that said, the only two of these games I currently play are LotRO and AoC.  I've considered reinstalling EQ2X, but there is only so much game time in a week and it just hasn't provided enough motivation for me to download.  It also looks the most dated of the 4 I've mentioned.

    I hope you find that helpful.  Please note there is a lot I've left out because there isn't enough room to post all the relelvant points.  I would highly suggest frequenting each game forum you're interested in.  I also recomend reading through the account level comparison charts each game offers.  They are really helpful in checking out the details and options.

    Good luck.

  • SwampRobSwampRob Halifax, NSMember UncommonPosts: 1,003

    Nice sum up Torvaldr.    I'd would pretty much agree with all that.

    One thing I would add is that if you're more of a soloer, I'd lean toward Turbine games, and EQ if you are more of grouper.   

  • GravargGravarg Harker Heights, TXMember UncommonPosts: 3,413

    I bought the expansion and the original game a long time ago, I have 3 character slots (like 8 characters though lol) and access to all classes, open areas, and old dungeons.  I have yet to try the newer dungeons yet.  I have to find a guild to go raid in first hehe....fyi anyone on Set looking for a level 80 Guardian with ~12 years tanking expirience :)

  • gladosrev2gladosrev2 BialystokMember Posts: 203

    Originally posted by MMO.Maverick


    Originally posted by ArcheAge

    The same same applies to lotro. Turbine is way better when it comes to the FTP model of their MMO. You can play the whole game and all content without spending a penny with time and patience. You are also on the same server as vip players unlike EQx. I am a lifer subcriber but lotro and ddo are light years ahead of AOC and EQx.

    I don't know about DDO but I have played LotrO.

    You're barred from the questing (and I think also the Books) content. That makes a huge difference in your leveling experience, I can tell you that, everyone who says differently is lying.

    FYI all epic book content in LOTRO is in fact free to play up to max level. However questing past level 30 is split into quest packs, each containing a zone full of quests (about 75 -200 quests per pack). Tasks are also free in every zone, but these are simple 'gather trash from mobs' quests, not really exciting. It is possible to grind questpacks without paying a dime, however it would indeed be not very fun at all. It is hard for free players in LOTRO to get past 30, that's certain. Myself, having multiple max level characters from past 4 years, after going FTP I managed to easily buy and play most quest packs and other stuff merely by earning in-game points and not spending a penny (that includes successful hardcore raiding on top tier). You do make a LOT points having multiple characters on high levels, however that does not apply to new players, obvlously. They will hit a wall around 30, and be forced to go back and finish deeds to earn points for next quest pack, (which isn't really fun i.e kill 120 spiders..) or spend real money to avoid mindless and pointless mob grind.

    Currently I'm trying out AoC and loving it. Can't say much about the FTP system here yet, but so far (lev 21) I haven't found any significant walls. I love my cliche barbarian, so don't mind the lack of classes. We will see how the road to 80 will look.

    One thing that I can say is, that Turbines FTP system is perfect for former subscribers, if they played a lot before, now they can pretty much play for free, unlocking nearly everything by just playing with minimal grind. Worked for me :) At least until I got finally bored of Turbine's inability to fix broken stuff and provide interesting content/mechanics. They also push the store way too much in your face and sell things they really shouldn't. Not to mention they bend their promises and spin half truths and misinformation into all they say and do, which just sickens me. So I ceased playing, for now, until they change their ways.

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  • sirchivesirchive Nowheresville, IDMember UncommonPosts: 72

    I downloaded and installed AoC today. But I think I'm going to uninstall it without even playing. 

    Reading the forums reminded me how much these "free to play" MMOs make me unhappy. If a company makes a top-notch MMO I will happily subscribe and play. But now we have the phenomenom of failed subscription MMOs trying to resurrect themselves as "free to play". The reality is that the entire game is now structured to cleverly soak you for as much cash as possible without pissing you off enough to make you quit. 

    The worst part is when monthly subscribers do not even get access to all the game features. You pay your $15 a month and then you still need to buy additional features. The old philosophy of MMOs was that your monthly sub was paying for a steady stream of upgrades, new content and improvements. But once a company moves to the cash shop model everything gets sliced and diced into items for the store and they start charging subscribers for items and features. 

    In the future I'll pay a monthly fee to play a very high quality MMO. I might even consider playing a fun MMO that uses a pure cash shop model. But I'll never play these wretched hybrid subscription/cash shop games. 

    So goodbye Age of Conan. I bought your game ages ago. I played it for awhile and quit because it was not worth a monthly fee. You aren't going to suck me back in with a manipulative and miserable "free to play" structure. 

  • MMO.MaverickMMO.Maverick WonderlandMember CommonPosts: 7,619

    Originally posted by Torvaldr

      AoC has, by far, the worst community of any game I've every played.  Not that I haven't found some nice people in the game, and there are helpful people in global, but it's a crappy community overall.  The chat is less censored and it devolves into ugly world quite often.  I use /ignore more often in AoC than all my others games combined. 
     

    After hearing about this problem for years and playing AoC on various servers, I'm pretty much convinced that this problem only occurs this dominantly on US servers and this only on specific servers, namely the PvP servers and the servers the PvP crowd from Tyrannis migrated to. I read that Wiccana was quite alright, and in my experience the EU servers certainly aren't any worse than other MMO's, in some cases even a lot better.

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  • bobfishbobfish SouthamptonMember UncommonPosts: 1,679

    Originally posted by MMO.Maverick


    Originally posted by Torvaldr

      AoC has, by far, the worst community of any game I've every played.  Not that I haven't found some nice people in the game, and there are helpful people in global, but it's a crappy community overall.  The chat is less censored and it devolves into ugly world quite often.  I use /ignore more often in AoC than all my others games combined. 
     

    After hearing about this problem for years and playing AoC on various servers, I'm pretty much convinced that this problem only occurs this dominantly on US servers and this only on specific servers, namely the PvP servers and the servers the PvP crowd from Tyrannis migrated to. I read that Wiccana was quite alright, and in my experience the EU servers certainly aren't any worse than other MMO's, in some cases even a lot better.

     This is totally a PvP server issue and is not an AoC only problem. You will find just as many offensive PvP players in other games, the difference with AoC is that it has a greater focus on PvP than most AAA MMOs, so its more obvious.

     

    On the PvE servers though the community is really nice, I've played on and off for awhile and never had issues, in fact its one of the few MMOs I've found that has good, polite, public raiding, and a lot of it.

  • SuperXero89SuperXero89 Amory, MSMember UncommonPosts: 2,551

    I can't even begin to understand why people say LoTRO has the best F2P scheme.  You're all but forced to use the cash shop post level 30.  Is your favorite class not for free in AoC? Pay the small fee and unlock the class.  You won't have to pay another dime until you're at the max level.

  • quasar941quasar941 Binghamton, NYMember Posts: 159


    Originally posted by bobfish

    Originally posted by MMO.Maverick

    Originally posted by Torvaldr

      AoC has, by far, the worst community of any game I've every played.  Not that I haven't found some nice people in the game, and there are helpful people in global, but it's a crappy community overall.  The chat is less censored and it devolves into ugly world quite often.  I use /ignore more often in AoC than all my others games combined. 
     
    After hearing about this problem for years and playing AoC on various servers, I'm pretty much convinced that this problem only occurs this dominantly on US servers and this only on specific servers, namely the PvP servers and the servers the PvP crowd from Tyrannis migrated to. I read that Wiccana was quite alright, and in my experience the EU servers certainly aren't any worse than other MMO's, in some cases even a lot better.


     This is totally a PvP server issue and is not an AoC only problem. You will find just as many offensive PvP players in other games, the difference with AoC is that it has a greater focus on PvP than most AAA MMOs, so its more obvious.
     
    On the PvE servers though the community is really nice, I've played on and off for awhile and never had issues, in fact its one of the few MMOs I've found that has good, polite, public raiding, and a lot of it.

    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

  • christwoodchristwood TartuMember UncommonPosts: 66

    I absolutely agree. People always talk so highly of the LOTRO model, but it's one of the most restricting models out there. You can't do half the stuff without spending money or grinding points (and in that case the grinding is just insane).

    In AoC and for example Champions Online you can level up to max level without paying anything and get the most out of it while still being able to enjoy the game as a true free player. :P

    image

  • MMO.MaverickMMO.Maverick WonderlandMember CommonPosts: 7,619

    Originally posted by quasar941



    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • xmentyxmenty Member UncommonPosts: 692

    Originally posted by christwood

    I absolutely agree. People always talk so highly of the LOTRO model, but it's one of the most restricting models out there. You can't do half the stuff without spending money or grinding points (and in that case the grinding is just insane).
    In AoC and for example Champions Online you can level up to max level without paying anything and get the most out of it while still being able to enjoy the game as a true free player. :P

     

       Yea I agree with you on this. MMO site should rephrase AOC, LOTRO and DDO as F2T ( Free to try ) instead of F2P. 

    Pardon my English as it is not my 1st language :)

  • TorvalTorval Member LegendaryPosts: 14,154

    Originally posted by MMO.Maverick


    Originally posted by quasar941




    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    This very well could be a US server problem.  I'm also on Set and it is not a very nice place.  I was on another PvE server previously that had a much nicer community, but it was lower population and got merged into Set at some point.  I'm actually considering deletinig the premium classes I have from when I was subscribed and rerolling free classes on Wiccana.  The server definitely makes the game.

    Overall though I do like the game and will keep it installed and play it occasionally.  If you have friends to play with or enjoy solo play then the game experience should be a lot better.

  • TorvalTorval Member LegendaryPosts: 14,154

    Originally posted by xmenty


    Originally posted by christwood


    I absolutely agree. People always talk so highly of the LOTRO model, but it's one of the most restricting models out there. You can't do half the stuff without spending money or grinding points (and in that case the grinding is just insane).
    In AoC and for example Champions Online you can level up to max level without paying anything and get the most out of it while still being able to enjoy the game as a true free player. :P

     

       Yea I agree with you on this. MMO site should rephrase AOC, LOTRO and DDO as F2T ( Free to try ) instead of F2P. 

    They aren't really F2T though because you can play them without a subscription.  I would call WoW's "F2P" more of a F2T than these other games.  What you get though is a bare bones second rate gaming experience, sometimes this is true even when you subscribe.  I've played all of these games and none of them can deliver the same quality gaminig experience as P2P games.

    If you're a hobbyist gamer, then it's my opinion that P2P delivers a far better experience.

  • jamigrejamigre New York, NYMember UncommonPosts: 280

    Originally posted by Xerith

    Except I cannot access it in their new business model, which to me seems odd. Im not about to run about spewing how I should get this and that for free, but lets face it, this entire f2p switch is a marketing move to get both new and returning subscribers to head into the game and see what is new, get them hooked and eventually turn them into subscribers. As a level 80, 95% of the content for me rests in Khitai, ....

    A company, wanting to generate revenue, expand its customer base and increase their bottom line through marketing, THE AUDACITY!!!!!  image

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  • DJJazzyDJJazzy louisville, COMember UncommonPosts: 2,053

    Originally posted by MMO.Maverick


    Originally posted by quasar941




    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    I have characters on both Set and Wicconia in the US. I'm not seeing this community problem. Of course there are the usual global tards but you see those in every game.

  • TorvalTorval Member LegendaryPosts: 14,154

    Originally posted by DJJazzy


    Originally posted by MMO.Maverick



    Originally posted by quasar941




    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    I have characters on both Set and Wicconia in the US. I'm not seeing this community problem. Of course there are the usual global tards but you see those in every game.

    I was on IronSpine and got merged into Set.  Maybe the experience has been just because of the F2P transition, but it's definitely not as friendly as other games, even pvp games like Aion.  Is Wicanna any friendlier and would it be worth re-rolling to check it out?

  • DJJazzyDJJazzy louisville, COMember UncommonPosts: 2,053

    Originally posted by Torvaldr


    Originally posted by DJJazzy



    Originally posted by MMO.Maverick



    Originally posted by quasar941




    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    I have characters on both Set and Wicconia in the US. I'm not seeing this community problem. Of course there are the usual global tards but you see those in every game.

    I was on IronSpine and got merged into Set.  Maybe the experience has been just because of the F2P transition, but it's definitely not as friendly as other games, even pvp games like Aion.  Is Wicanna any friendlier and would it be worth re-rolling to check it out?

    Can always start a character there and judge for yourself. Out of curiosity, is your main issue from the chat or actual players in the world?

  • TorvalTorval Member LegendaryPosts: 14,154

    Originally posted by DJJazzy


    Originally posted by Torvaldr



    Originally posted by DJJazzy



    Originally posted by MMO.Maverick



    Originally posted by quasar941




    I have to disagree with this. I have only played on the PVE servers (Set more than the others) and I have to say that I found the community to be the absolute worst that I have ever encountered on any MMO that I have ever played.

    Like said, this doesnt describe the situation on the servers I've played on on EU side at all, and I'm highly doubtful that this is how it was and is on the Wiccana server, or the other PvE servers on the US side before PvP players started to play on them after Bori.

    In fact, I'd say that I've met some of the best server communities in AoC (eg Corinthia, Aquilonia server) in the 10 years I've played MMO's.

    I have characters on both Set and Wicconia in the US. I'm not seeing this community problem. Of course there are the usual global tards but you see those in every game.

    I was on IronSpine and got merged into Set.  Maybe the experience has been just because of the F2P transition, but it's definitely not as friendly as other games, even pvp games like Aion.  Is Wicanna any friendlier and would it be worth re-rolling to check it out?

    Can always start a character there and judge for yourself. Out of curiosity, is your main issue from the chat or actual players in the world?

    It was mostly chat.  I haven't seen a lot of players in my zones at 51.

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