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MMORPG.com Industry Relations Manager Garrett Fuller has a treat for fans of Star Wars: The Old Republic in the form of our exclusive interview with Principle Lead Combat Designer Georg Zoeller. Advanced Classes are the topic of the discussion and it's certainly one you will not want to miss! Keep reading!
The Bounty Hunter has a similar design with the Mercenary and Powertech, can you tell us about skills that define the offense and defense of these two specializations?
For starters, the Mercenary gets to dual wield blaster pistols, giving that Advanced Class a slight edge in damage output over the Powertech, which gets access to a Shield Generator, a definite plus on the survival / defensive side of things. The Bounty Hunter Advanced Classes offer a lot of cool gadgetry in their skill trees, so depending on the player’s skill point distribution, there’s a huge difference in how combat plays and looks between characters
Read more of Garrett Fuller's Star Wars: The Old Republic Advanced Classes Interview.
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