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MMORPG.com's Drew Wood recently had the opportunity for a developer hosted preview of the just-launched Realms Online. Drew's got the full report about the three faction RvR game. Check it out and then let us know your thoughts in the comments.
I had the good fortune the other day to be hosted by the team behind Realms Online to take a look at the game, which dropped yesterday, May 3rd, and to hear a little bit of what the game is all about. The goal, when taking on the project of Realms Online, was to take an international game, update it and alter it to appeal to the North American market. Realms Online, developed in Argentina, originally known as Regnum Online in Europe. Realms Online is a Free-to-Play MMORPG with a heavy focus on PvP combat, hoping to breakthrough onto the scene in the North American market. When speaking with the team, they're not at all shy to describe their desire to bring a heavy PvP game to the market, and they aren't at all shy to talk about how games like Dark Age of Camelot, during the height of its popularity and success, influenced the way they wanted to approach the PvP in Realms Online. It isn't hard to see the influence that DaoC, and other games like it, have in fact had on the free-to-play title.
Read more Drew Wood's Realms Online Preview Report.
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