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In today's post on the MMORPG.com Staff Blog, Bill Murphy takes a quick look at Runic Games' Torchlight as it is set to arrive on XBox Live tomorrow. Bill talks about what will make or break Torchlight for XB fans. Check it out!
The combat though, which is what these games live and die by, feels much more fluid and responsive. I love the point and click way, but I'd be lying if I said TL didn't lend itself very well to console controls. The movement is analog, so you can move slowly or quickly, you can map four skills or spells (which is less than on the PC) but they're more readily available and they've apparently changed some of the way the skills feel too... it just feels more responsive.
Read more here.
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