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This week on The Way Back Machine, MMORPG.com's own writer Drew Wood takes a look back on Victor Wachter's article about the state of Licensed MMOs from December 1st, 2009.
One of the core issues in developing an MMO from a license is the relationship between developer, publisher and licensor. There is a definite food chain present, with the licensor as the apex predator. The business of making and delivering the game is dependent on the individual businesses of each party involved, as well as the activities surrounding the franchise. All aspects of a game's design are subject to the requirements of the licensor and poor management of this relationship can cause scope creep, missed delivery dates and, bottom line, cost a lot of money.
Check out the whole article here.