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Wondering how the game is developing, I play CoX every now and then, get a new char to level 50 then i stop playing CoX for a year. My level 50 characters include a brute, a MM, a corruptor, a dom and a controller.
I some question to the regular CoX-players about where the game is going.
First is, what archetypes and on what side do the players play since GR. Redside had fewer players, so did the majority move to blue besides the people hunting redside badges ? Have certain archetypes almost obsoleted others ?
Second is a little more specific. My impression is that at the high-end, survivability is focused on defense attained from set-bonuses. This goes so far that melee chars with resist based powersets stack defense which seems to make resist-based powersets redundant if you don't count in their own perks. It seems a little excessive that a decked out corruptor outtanks a brute because he took electric armor. I know this is impossible to adjust short-term because it would alienate the current pretty loyal playerbase. Do you think the devs would dare adjusting this aspect at all ?