It looks like you're new here. If you want to get involved, click one of these buttons!
Recently, MMORPG.com writer Adam Tingle had the opportunity to sit down with Star Vault's Henrik Nyström to talk all things Mortal Online. Their discussion ran the gamut from the class system to player interaction to rumors of Star Vault personnel leaving the company. Check out Adam's interview and then leave your comments below!
MMORPG.com There has been a general feeling that many MMORPGs of recent years have become too casual and a little too easy. Does Mortal Online give the player more independence to simply learn the game without the need to be hand lead throughout and if so, how is the learning curve handled?
Henrik Nyström: The learning curve in Mortal Online is pretty tough at the moment; we are expanding ”new player” experience in the game at the moment so we don’t scare off players that may enjoy the game once passed the initial hurdles. The fighting system is very intuitive but other systems, like for example crafting, are extremely complex and require some time learning them.
Read more of our exclusive Mortal Online: Henrik Nyström Interview.