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There's nothing free in this life, you know. I wanted to tell this to everyone who i saw whining in this game about why they can't have everything for free but are forced to pay for it. Before you play, keep in mind what i have to say to you. Yes, in LOTRO theres a very limited content that they give “for free” – what they had for a “6 days trial” before had much more content in it, so being in your place i'd consider LOTRO f2p as a trial with no time limit or something like that. If you think of LOTRO f2p as of a long trial or something, there would be no misunderstandings between you, LOTRO, and your wallet.
When you start playing for free, you have a few character slots, a very limited inventory space, about 60% of normal inventory space – i’m speaking of those bags where you gather loot and store healing potions, etc., not the bank space. The bank space is limited too, and you have a gold cap, which is the worst. Also, you can’t do quests outside of the newbie area. You can go there, but there’s nothing for you to do, no quest would show up. So, if you want to progress further, do more quests, make another character, buy a horse, etc. – you eventually have to pay, and rather sooner than later.
This is where usual F2P games end – people are forced to go to the cash shop and buy stuff to progress further into game. Turbine developed their game with no F2P in mind, so they couldn’t just set up a cash shop and be done with the troubles. They had to come up with something different, and they did – you can play with a very limited “free” content at first, then you’d go to the cash shop and buy stuff, and *then* there’s the option to get everything in one package – to pay monthly fee.
As we all did before the game went F2P. (So, if you used to play as LOTRO subscriber and came along this post, i say nothing would change for you that much if you come back to play, except for a special bonus to Turbine – you too can buy things at the cash shop!)
And they made sure there are such thing that you’d like to buy, like special mounts otherwise available for limited time, or things that would buff your stats, or food to recuperate hp/mp, etc. At least they don't sell thing that would unbalance the game that much.
So, what i am saying is that LOTRO, being f2p, in the end magically comes back to p2p model, no matter being announced as f2p. LOTRO went out quite well because Turbine had kept subscription option for the players who wanted to pay as they were paying before, and offered “free” content to lure more people in who jump at every "free" stuff out there or who think the subscription-based games are too much for them.
And I am paying for a subscription, myself, btw.
Online Games in Girl's Eyes