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Star Wars: The Old Republic: Five Reasons to Be Stoked for The Old Republic

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  • ReckonReckon Member Posts: 8

    Ummm, I don't go along with you at all. Other reliable sources wouldn't go along with you either. Even I read a few weeks ago in Edge Magazine they didn't have implemented a loot system yet in the game. 

    I know you have to boost the hype of this game but those 5 reasons to be stoked are weak actually.

  • solocronosolocrono Member Posts: 173

    Originally posted by Lord.Bachus

    5 reasons and none of them that convince me..

     

    But then i have learned from previous experiences that the only thing that can convince me is handon experience...


     

                 That's what she said?    Do I get that one?  :P   lol     Couldn't help it.    Anyway, all joking aside,  I'm really looking forward to this, and have ever since I heard it was being made I've been excited. 

     

                   I play WoW now, but only because there's nothing else I want to play, but WoW doesn't have any RPG elements really in it (besides stat building) as Lesaret already said.   And for me, I grow bored and tired of grinding for gear, I've played for 5 years, and honestly I have never done any of the main Raid bosses, i.e. Lich King, Illidan, etc. because I just lose interest.   I have more fun with WoW creating a new character, and enjoying the journey to 80 again, even if it is the same quests and stuff, I still enjoy the world itself.... but there's nothing else in the game that's immersive to me.  The game turns into a grind fest for gear, granted TOR will most likely do the same in SOME form, but at least there will be inticing NPCs, and a rich story going on around you.  I KNOW WoW has a story, but there's only certain points of the game that you get to even see it, so it's almost non-exsistant.

                  

                    After watching the recent multiplayer demo video of the battle against the robots, all I can say is it looks to me that it's going to be ALOT more entertaining and fun in those group battles.  The characters look like they have more to do, i.e.  the Jedi in that video HAD to take care of a certain add for fear of the add easily wiping out all the other characters with the Vibro sword.  All the while I love that the tank was a trooper and tanking at range, I find that refreshing, even if it is a small difference.  And the Jedi Consular as healer was even doing a little bit of CC, and different attacks on top of throwin heals out. 

     

                    All in all it looks like it'll be much more fun and entertaining than just the (excuse my language) cluster-fuck that is WoW dungeons now.   All they are now are  zerg-fest tank/AoE everything down.  I KNOW that the raid bosses take alot of coordination, but everything else is just nonsense no brain actions.  And anyone who doesn't see that is just fooling themselves.   

                   And as far as PvP goes... I lost interest in that with WoW when BC came out.... when it no longer seemed like Horde vs. Alliance.... it became an e-sport, which to me in an RPG is no incintive to do it.  The arenas?  You end up having to fight your own faction... so the "good vs evil" is out the window, and in turn, has no meaning to me.  I enjoy the World PvP, when the rare times it does happen, because it's spontaneous.  I'm not sure yet if ToR will have world PvP, I would assume so, but even then... the battlegrounds there will be Empire vs. Republic... it will have meaning.

     

            Now, I know it won't be a perfect game, hell, no game is perfect.  But everything I've seen so far has SOMETHING that has peaked my excitement.  And like the 5th reason said.. it's  Bioware... and I know people say "well, they've never made an MMO before"...... well.... neither did Blizzard before WoW....

  • ScotScot Member LegendaryPosts: 22,955

    For me the storyline and the voice acting are the games biggest selling points. I think the companions will kill grouping and the house ship is a poor choice for RP reasons. Although I can see the ship being useful in many ways, its just in the RP context it is a bit lame.

    Bioware is just a name, are all the people who developed KOTOR developing STOR? Also after being bought up by EA they are just a co in the corporate wheel, so don’t buy on that basis.

    As always, do not preorder, wait for the reviews.

  • solocronosolocrono Member Posts: 173

    Originally posted by theinhibitor

    Originally posted by Evile

    "It's Star Wars and it's Bioware...."

    Not really. Bioware did NOT design the graphics engine. It is Heroes Journey reskinned.

    Very lazy choice when you consider the massive budget. Bioware could have had such more of a game if they designed their own engine.

    This game is not Star Wars, it is Star WoWs.

    No thanks!

    LOL. U think game companies design graphics ENGINES????? 

    Obv u dont know what your talking about so you should not speak. Not that I think TOR will be good. It does look like shit and i just cant get over how poorly they designed the world and characters. they just dont look cool at all.


     

     And that is your opinion.  I'd rather have a game that's not too realistic looking... it leaves it more open for cool creation and imagination (not to mention more people can easily play it on their computers).  WoW has that comic book "kiddy" style, but  with that style they are able to come up with some really cool looking armor sets, and looking at the style of ToR.. it looks like theirs are going to be cool as well.  If a game is too realistic looking, it doesn't leave it open for off-the-wall options that's fun to look at  (read: LOTRO, and AoC bland designs)

     

    Edit:   Also... ANIMATION is key when it comes to graphics over anything else for me.... just how well animated the WoW toons are makes up for lack of polygons or texture.  And everything I've seen from ToR.. the animations look pretty defined and nice. 

  • MurlockDanceMurlockDance Member Posts: 1,223

    This isn't the best list, I must say. I think the story, companions and player ships are the only valid things on the list. I don't care so much for voice acting and if Bioware make a pile of poop, that won't get me playing their game.

    Playing MUDs and MMOs since 1994.

    image
  • WumiWumi Member UncommonPosts: 85

    Originally posted by Saerain



    Originally posted by Vegetta

    Voiceover...turned off - reading text is much faster.... Besides it interferes with Vent

    See, the way my mind works, it is Ventrilo that interferes with the voiceovers, so fuck Ventrilo.

    I will not use Ventrilo in any game in which audio matters, be it voice acting, music, or the footsteps eight feet behind me.

    The game is a hell of a lot more important to me than the voices of drunks, potheads, and generic idiots as recorded by a $10 microphone. Disembowel me with a wooden cooking spoon.


     

    This guy said 'SPOON'!

    Wumi - SWG - Bloodfin - Cancelled
    Wumi - WoW - Eu-Kazzak - Cancelled
    Bulldozer - Aion - Eu-Kahrun - Cancelled
    Wumi - Rift - EU-Riptalon - Cancelled

  • logun24x7logun24x7 Member Posts: 7

    It will be better then anything we have seen in done in a MMO before

  • JestorRodoJestorRodo Member UncommonPosts: 2,642

     As your Clown Prince of MMOs and knowing that my relationship with the current SW Franchise mmo company , These five reasons epspecially  that its personal story driven ( which i was doing too good of a job over on SWG)  only comfirmes what I have mentioned in this months Rodo Report

    http://www.youtube.com/watch?v=q8ohMsyUScg

     

     Hey Players ships as Housing is a great idea too.

     

     

    Unaware of the Jestor?
    http://about.me/JestorRodo/

    Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan

  • TarkaTarka Member Posts: 1,662

    Originally posted by Athcear

    Notice how "innovative gameplay", "exciting combat mechanics", "challenging content", "engaging world", and "good multiplayer aspects" are not on this list.  I really hope this isn't another single player game with a monthly fee.

    Do you have an example of the level of innovation you were expecting?  Or just throwing the buzzword around? SWTOR is using tried and tested methods of gameplay.  They never said that it was going to be massively innovative.  Only certain people have ASSUMED that it would be.  However, the game IS innovative in its heavier emphasis on storylines in the game compared to others.  That there is no doubt about.

    "Exciting" is a subjective description.  Therefore it would serve no purpose here apart from the writer giving his own personal opinion.  Which isn't what good article writers do. They present the facts and leave it to the reader to form an opinion based solely on those facts.

    "Challenging content"  The devs haven't shown us much above the first few levels, so that phrase cannot be applied yet. 

    "Engaging world".  Sorry but using the words "engaging world" doesn't actually make it so.  The game should speak for itself on that score when you play it.

    "Good multiplayer aspects". Again, "Good" is subjective. We've been shown a couple of low level group situations and not much on the pvp front.  So right now its too early to draw a conclusion.

    Just because the above phrases haven't been used in this article doesn't confirm or deny anything.  Yet.  So your concerns are largely based on assumptions that have little to no justification right now.

  • BeermanglerBeermangler Member UncommonPosts: 402

    ...

     

    And one reason to be totally bummed out: multi-player video!

    Better to be crazy, provided you know what sane is...

  • PigozzPigozz Member UncommonPosts: 886

    beermangler rofl!:D

    Hahaha this thread should be called 5 ONLY features of TOR (with the last being...emmm meh.. )

    Fanboy's last stand waving white flag!

    Now gimme some hate (I expect tarka will react :)

    like :

    You only guess - well you fans guess too saying TOR will be cool, but instead I have some back up vids to prove my assumptions

    You dont have to play it - I will, just to spam play GW2 haha:)

    You're troll - no, Im just being awesome

     

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • McGamerMcGamer Member UncommonPosts: 1,073

    If anything, the multi-player vid only shows how unbalanced the pvp will be in the bg's.

  • NoEndInLifeNoEndInLife Member Posts: 189

    Yo srsly... these arguments are ridiculous... what ppl don't understand is that they can never "win".

    Everyone in this site is mad stubborn so there really is no point.

    It's as simple as this. Play the game or don't play the game.

    Oh and one last thing. For those of you who commented at least 4 times here, srsly go outside once and while :/

    "Some people feel the rain. Others just get wet." -Bob Marley

    I'm probably one of those people who just get wet.

  • fledurfledur Member CommonPosts: 77

    Such an expensive game, being Star Wars and made by Bioware, should be the #1 most anticipated MMORPG on the market. But so far it lacks so much on anything interesting that even games with less information released (like Secret World, a *Funcom* game) crush it everytime new info is released.

    The name "Bioware" means nothing to me when talking about MMORPGs. This 5 list is a good example of the state of SWTOR right now...the author struggles to find 5 nice things about the game and even the ones listed are nothing special, things that some MMORPGs would list as minor features, and some even are known to be bad for community and group play (companions).

    I'm sure Bill will have a much easier time when writing his next list.

  • PigozzPigozz Member UncommonPosts: 886

    Originally posted by fledur

    Such an expensive game, being Star Wars and made by Bioware, should be the #1 most anticipated MMORPG on the market. But so far it lacks so much on anything interesting that even games with less information released (like Secret World, a *Funcom* game) crush it everytime new info is released.

    The name "Bioware" means nothing to me when talking about MMORPGs. This 5 list is a good example of the state of SWTOR right now...the author struggles to find 5 nice things about the game and even the ones listed are nothing special, things that some MMORPGs would list as minor features, and some even are known to be bad for community and group play (companions).

    I'm sure Bill will have a much easier time when writing his next list.

    this

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • supremeaaronsupremeaaron Member UncommonPosts: 189

    Originally posted by theinhibitor

    LOL. U think game companies design graphics ENGINES????? 

    Obv u dont know what your talking about so you should not speak. Not that I think TOR will be good. It does look like shit and i just cant get over how poorly they designed the world and characters. they just dont look cool at all.



    Incorrect.Here is a list of 2 companies that make graphics engines and a physics engine.

    Graphics Engines:

    Blizzard: The engine used for world of warcraft was made by the games company.

    Square Enix: The engine used for FF13 was made by the games company.

    Physics engine:

    Valve: Valve made their own physics engine for the Half Life series.

    So yeah game companies have made their own engines. Also for the size of Bioware and with the help of EA they could have easily made their own engine.

  • HydexHydex Member Posts: 4

    Originally posted by Vinterkrig

    #1) It's Star Wars and Its Bioware - No its STAR WARS, frankly who the hell cares if its BioWare.. woooo single player game company is making an MMO!!!! SWEET BRO! If it was BioWare making hmm lets see "Bruce Lee World Online" or something that wasn't Star Wars , no one would give a flying shit if it was made by BioWare, the sole reason this is gigantic is ONLY because it is Star Wars. I'd be willing to be MOST people interested in this game, have never played a BioWare game before, and never heard of the company prior to this game.

     

    Anyhow, Wold of Star Wars looks like it'll be a decent casual game for me if TERA fails, or something like Earth Rise never comes out (or sucks).

    You fail. I couldn't care less if it wasn't Bioware doing it. I do not give a flying shit about star wars (yep 1-2-3 suck, but 4-5-6 do too, maybe more now. Story is basic and characters unbelievable, only sfx save them, so 30 y.o movies of this type suck).

    But it's Bioware, and so far I enjoyed every single one of their game.

  • Lexe01Lexe01 Member Posts: 97

    5) Personal Story for Your Character: Overrated for MMORPGs, MMO's are more about class balance than anything else.

    4) Voice acting: SKIP, Who wants to be online in an MMO to watch cartoons 99% of cinematics in games are skipped or never watched.

    3) Companion characters: Pets are cool in most MMO's, but not very original

    2) Player Ships: Should be a hit. Original housing

    1) I grew up with starwars movies, Its ok to play inside the Starwars worlds, no need to get excited about it though. BioWare, what ?

    0) You forgot 0, the most important one: The game is P2P. As in, no need to buy Enchantment Scrolls, Item upgrade slots, Petskill slots, Mounts or any of that € for consumables nonsense !!!

    I'll play this because:

    -It's a huge free world (no corridor worlds like in Singleplayer games)

    -It's a pay2play (not a Free to play fake casino IM)

    -It's a new game (and not 6 years old like most of the big P2P MMOs)

  • TarkaTarka Member Posts: 1,662

    Originally posted by Pigozz

    beermangler rofl!:D

    Hahaha this thread should be called 5 ONLY features of TOR (with the last being...emmm meh.. )

    Fanboy's last stand waving white flag!

    Now gimme some hate (I expect tarka will react :)

    like :

    You only guess - well you fans guess too saying TOR will be cool, but instead I have some back up vids to prove my assumptions

    You dont have to play it - I will, just to spam play GW2 haha:)

    You're troll - no, Im just being awesome

     

    I don't hate you Pig, I only pity you.  Pity for your lack of reading comprehesion and the fact that your hypocrisy is rife even though you cannot see it. 

    The next article will list the possible problems SWTOR faces.  I welcome it myself, just to see the same level of respect that the author gives to the "five reasons not to be stoked..." article as he did to this (yes, that means that I consider this article superfluous, irrelevant and uninformative).  

    Btw, you know what happens when you ASSUME things don't you? So I'm not even going to discuss your claim to have "backup videos" ROFL.

    As for YOUR beloved GW2, I've been reading about it's so-called "innovations".  Do you really think that GW2 is going to be light years ahead of SWTOR in terms of innovative gameplay? Just remember that it always sounds better on "paper" than it really is in reality.  That goes for SWTOR and GW2.  However, I digress:


    • Dynamic events?  More like cyclic, pre-scripted, in-game events that result in preset conditions.  The GW2 devs admitted that they are cyclic, for a reason.  Which I can understand and can appreciate how it would add to the gameplay.  But the way how certain GW2 "fanbois" as yourself are banging on, you'd think this would be grander than it really is.  Don't be surprised if the amount of Dynamic events aren't as much as you are thinking there will be.

    • Player driven quests?  ROFL.  And people have the nerve to call SWTOR for putting emphasis on storylines. 

    Personally, I give the GW2 and SWTOR devs more respect than I can give certain myopic "fans".  At least the devs admit this could all go south if they mess it up.  Especially GW2, due to the sheer amount of extra content they have to put into that game to cover the times when players won't be getting involved in these "dynamic" events.  At least the devs are facing a real possibility that they could make a mess of it like Mythic did with WAR. 

    So its ironic that you keep immaturely having a pop at the SWTOR "fanbois".  It only serves to galvanise the impression you give about yourself.  A hypocritical GW2 "fanboi" who has no respect for anyone elses opinion other than his own misguided assumptions about an entire game, that are often based on very little factual evidence.

    Still, at least I won't have to look at the bastard love-child of Lex Luthor and the Energiser Bunny in SWTOR.  See the link in my sig for details.  Now THAT is evidence.

  • Lexe01Lexe01 Member Posts: 97

    Originally posted by Evile

    "It's Star Wars and it's Bioware...."

    Not really. Bioware did NOT design the graphics engine. It is Heroes Journey reskinned.

    Very lazy choice when you consider the massive budget. Bioware could have had such more of a game if they designed their own engine.

    This game is not Star Wars, it is Star WoWs.

    No thanks!


     

     X-cuse me if it turns out to be a doublepost, but this is a MAJOR bummer. Looks like another milking of the SWG-money-cow then. We still have FinalFantasy, right :p

  • Bob_BlawblawBob_Blawblaw Member Posts: 1,278

    5) Personal Story for Your Character:  Who's telling the story? I prefer to create my own backstory. Still a story arch in general is good, and BioWare weaves a good yarn.

     

    4) Voice acting: Not at all interested in this. Skip it skip it and skip it (especially if it's typically gonna be as badly written as those E3 video samples were... youch those were terrible!)

    3) Companion characters:  How original! No wait, every MMO these days has them. Pass.

    2) Player Ships: Neat idea (and not at all unexpected). So these will be our own personal quest hubs no doubt. How do I entice other players to travel with me on my ship when we've all got the same bloody thing. "If everybody's a super hero, nobody's a super hero"

    1) Star Wars (made by BioWare): Don't really care for BioWare (their writing is SO bad), but I am a SW fanatic (I know I know, how can I critisize BW for bad writing when I think SW is the greatest thing ever...) so I will give it a go.

    I will try it for Star Wars. I'll keep playing if it's good.

    'Features' do not make a game great.

     

    Lastly, the number 1 thing that makes an MMO great (for me at least) is the community. Something the devs/pubs have little grasp on. Time will tell.

  • NaralNaral Member UncommonPosts: 748

    My own ship as player housing is not a reason to be stoked. My own ship I CAN PILOT and dynamic player housing in a HOUSE would be.

    This strikes me as a way to cop out of ships being an active part of the game, and simply making them window dressing. It comes as a huge disappointment to me, personally.

  • TarkaTarka Member Posts: 1,662

    Originally posted by Naral

    My own ship as player housing is not a reason to be stoked. My own ship I CAN PILOT and dynamic player housing in a HOUSE would be.

    This strikes me as a way to cop out of ships being an active part of the game, and simply making them window dressing. It comes as a huge disappointment to me, personally.

     I agree that its sad that we wont get pilotable ships at launch.  But to be honest, its not a too far step away from what we are getting.  The ships at launch will act just like the Ebon Hawk did in Kotor 1 and 2.  Therefore, BW are falling back to that position.  Given the evidence so far, I'd expect cut scenes showing your ship taking off and landing, with decisions about which planet to visit will then be made "in space" (just like in Kotor if i recall correctly). 

    In essence, this same scenario can the be used again later and ellaborated on to allow pilotable ships.  Whether or not that will come about, is a different matter.

    However, they DID say that theres things about "space" that they aren't prepared to talk about yet.  So we are still guessing about the development of the roles of ships in the game post-launch.

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by Vinterkrig

    #5 ) Personal Story for Your Character - Nope and no thanks, most people don't even care about the stories in MMOs, I doubt they will bring this back to life, as its far been lost over the years, and most of the people involved in MMOs prefer the social aspects rather than the story aspects.

    #4) Voice Acting - The voice acting will be cool for a day, then skipped by a good % of the player base, because they'll want to play not watch a ugly interactive cartoon.

    #3) Companion Characters -  People in current day MMOs are OBSESSED with pets, so this is prob gonna be a epic win on their part, or possibly a fail because its a person rather than a pet, who knows.. I don't get it, not personally a fan, but this fits well with the single player aspect the game is pushing forward.

    #2)Player ships as housing - Its a alright concept, though I'm pretty sure people would have much rather had a community of housing rather than a ship all by their lonesome, again, current day MMOs (WOW) is about the social aspect of being around people.. and frankly segregating people to their own private location tends to make places a deserted waste land (DAoC is a good example .. when housing went in, the capital cities were empty.. WoW has no housing, capital cities are jam packed)

    #1) It's Star Wars and Its Bioware - No its STAR WARS, frankly who the hell cares if its BioWare.. woooo single player game company is making an MMO!!!! SWEET BRO! If it was BioWare making hmm lets see "Bruce Lee World Online" or something that wasn't Star Wars , no one would give a flying shit if it was made by BioWare, the sole reason this is gigantic is ONLY because it is Star Wars. I'd be willing to be MOST people interested in this game, have never played a BioWare game before, and never heard of the company prior to this game.

     

    Anyhow, Wold of Star Wars looks like it'll be a decent casual game for me if TERA fails, or something like Earth Rise never comes out (or sucks).

     Just out of curiosity what qualifies you to speak for most people who play mmo's let alone video games?

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • TarkaTarka Member Posts: 1,662

    Originally posted by Bob_Blawblaw

    5) Personal Story for Your Character:  Who's telling the story? I prefer to create my own backstory. Still a story arch in general is good, and BioWare weaves a good yarn.

    Nothing is stopping you from adding your own ellaborations to your class story.

    4) Voice acting: Not at all interested in this. Skip it skip it and skip it (especially if it's typically gonna be as badly written as those E3 video samples were... youch those were terrible!)

    You might not like it, but a lot of others do.  It was very popular in AOC.  And just because AOC didn't reach its potential doesn't mean that voice overs where a failure because of it.  You can have good elements overshadowed by poor product management.

    3) Companion characters:  How original! No wait, every MMO these days has them. Pass.

    Whilst many games have "pets", none of them are actually weaved into the development of the character.   That's the big difference.

    2) Player Ships: Neat idea (and not at all unexpected). So these will be our own personal quest hubs no doubt. How do I entice other players to travel with me on my ship when we've all got the same bloody thing. "If everybody's a super hero, nobody's a super hero"

    How would you entice people to group up with you with the same quest or goal in mind?

    1) Star Wars (made by BioWare): Don't really care for BioWare (their writing is SO bad), but I am a SW fanatic (I know I know, how can I critisize BW for bad writing when I think SW is the greatest thing ever...) so I will give it a go.

    If you don't like Bioware, that's ok.  But don't just dismiss their influence on the games design just out of ignorance.

    I will try it for Star Wars. I'll keep playing if it's good.

    'Features' do not make a game great.  Agreed.  A game has to be considered "fun" and entertaining as well.

    Lastly, the number 1 thing that makes an MMO great (for me at least) is the community. Something the devs/pubs have little grasp on. Time will tell.  Agreed.  Time will tell indeed.

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