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The idea is simple.
Roguelike games are dungeon crawling rpgs , where everything is created randomly. Maps, items, monsters. No two games are alike.
For some reason only roguelike ever brought to mainstream was Diablo, developed by Blizzard. And although the game was immense success - no other roguelike was comercially published for wider audiences.
I feel that time for next roguelike sensation is here
And its very simple.
Web based (probably flash based) - 2D roguelike. Not unlike web based diablo.
The game that will bring something missing - not existing in MMOs today :
possibilty to play short sessions (even from work) 5-10 minutes. And still feel like you acomplished something.
never same dungeon
real light weight game playable from any platform
The game quality would probably be among top of web MMOs.
Thats the plan and the idea.
I am graphic designer and animator. What i need is a programmer , and possibly buisness developer (later)
This is relatively easy to do project with great potential.
So if there is anyone interested. Please contact me.