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The new combat video goes on about swinging around your Lightsaber or whatever right away. It goes on about the game being action packed and somehow that makes it Star Warsy. It goes on about how fighting in large groups with your friends isn't Heroic but, fighting alone against large enemies is.
There has never been a point where I felt Heroic for killing lots of NPCs in an MMO. For one the AI is really dumb so you get no satisfaction out of that. Usually the Raids are where you feel the most badass because they are so hard and require so much teamwork. Once you start mindlessly killing lots of enemies, it just becomes generic and has no meaning. Frigging watch the new Star Wars movies where you have hundreds of clones and Jedi on the screen killing eachother. That had no impact, it felt souless and boring and most importantly it wasn't Star Warsy. What was heroic was Luke Skywalker standing up against the Emperor and saying he wouldn't kill his dad. He went on a journey that made us care for him because all the heroic things he did before weren't about swinging his lightsaber about all over the place. Yet when we watch the new movies that is what they are about, so all the characters are just bland and generic and you can't remember anything about them other than the bad acting.
To me it just feels like Bioware don't understand what makes Star Wars anymore. They keep saying how they wanted to make their own MMO and not copy the others, however they're just copying what is out there. So far you're killing lots of people to level up and they're trying to pack in lots of action to get you through them levels. However being a Jedi for example isn't about combat in the original movies. It was about using your whit and trying to keep the peace, only in the new movies they couldn't wait to start swinging their lightsabers about. When they were forced to combat in the originals, it was meaningful and a last resort. In the new movies it was all over the place cause Lucas wanted to go nuts with generic CGI.
You know when I felt the most heroic in an MMO? When I was helping out other people and when I was grouped with other people. Nothing else made you feel more heroic than saving someone's life in the Dead Mines in WoW. As a crafter in SWG and you'd make perfect goods that pleased other people and they'd keep coming back to you for the best in the galaxy. When you ran past someone in Everquest and they were being chased, so you saved their life by taking their aggro. When you'd just have a nice event with the guild and everyone is around talking. There is nothing worse in an MMO than being alone because it makes you bored and makes the game feel dead.
The more I see of this game, the less it feels like Star Wars. Sure it looks like it apart from those horrible character models but, the new movies looked like Star Wars and well they didn't feel like it. It's such a shame because Bioware did so well with the original Kotor and you had to earn the ranks of Jedi, you didn't just start out as one. Didn't that make you feel heroic when you spent months trying to unlock Jedi in SWG and you finally did it? Yet for some reason to Bioware now it'll make us feel more heroic to start swinging around a lightsaber straight away.